
About
Solid pale clock face has twelve raised hour marks and two fixed hands inside a timber rim. Dimensions 0.61 × 0.61 × 0.05 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Faded modern house palette, timber, metal, fabric and restrained luminous device indicators. Static geometry; no rig, animation, collision or navigation data. Original static geometry. Named nodes support manual placement; no rig, animation, physics or functioning electronics.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Round wall clock (Haunted House and Ghost Hunting Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/26739/v1/model.glb Asset page: https://3dassets.dev/assets/paranormal-investigation-house-wall-clock-040ef00f Description: Solid pale clock face has twelve raised hour marks and two fixed hands inside a timber rim. - Dimensions (X × Y × Z): 0.61 × 0.61 × 0.055 metres - Triangles: 2.6k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26739/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Round wall clock (Haunted House and Ghost Hunting Kit)
Solid pale clock face has twelve raised hour marks and two fixed hands inside a timber rim.