
About
Round office wall clock, 340 mm across, with a white face, charcoal hour marks and turning hands. Dimensions 0.34 × 0.34 × 0.08 m (X × Y × Z). Footprint-centred origin resting at y = 0. Metres, +Y up, +Z front. Named pivot nodes: hands at 0.00, 0.17, 0.05. Rigid node-transform clips: spin. No skinning. The case, face and hour marks are static; only the hands turn. Mount the back face flat against a wall bay; the origin sits at the bottom of the case. Pixel Modern palette of warm white, light oak, charcoal, slate blue, sage, coral, mustard and screen cyan, every surface carrying a 32 px nearest-filtered map. Original design; invented signage, no real brands. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wall Clock (Pixel Modern Office)” asset in my project. Model: https://cdn.3dassets.dev/assets/27929/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-office-wall-clock-3f563fbb Description: Round office wall clock, 340 mm across, with a white face, charcoal hour marks and turning hands. - Dimensions (X × Y × Z): 0.34 × 0.34 × 0.084 metres - Triangles: 168 - Animations: spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27929/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Wall Clock (Pixel Modern Office) with my AI development tools?
How do I get started?
Which game engines and tools can I use Wall Clock (Pixel Modern Office) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Wall Clock (Pixel Modern Office) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Wall Clock (Pixel Modern Office)
Round office wall clock, 340 mm across, with a white face, charcoal hour marks and turning hands.