
Loading model
About
Free 3D model of a works wall clock: a 0.43 m oak cased dial with a plain face, tick marks and two hands that turn, as a game asset. Dimensions 0.43 by 0.43 by 0.12 m (X by Y by Z). Metre units, +Y up, +Z front; the origin is not on the ground, see below. Animated pivot nodes: clock-hand-hour at (0.00, 0.00, 0.06) m; clock-hand-minute at (0.00, 0.00, 0.07) m. A round wall clock 0.43 m across and 0.10 m deep, hung on a wall. The origin is at the centre of the dial on the wall face, because the clock never touches the ground: place it at the height you want the dial. Both hands turn on the spin clip, the minute hand faster than the hour hand. The case, the bezel and the dial are fixed. The dial carries twelve tick marks and no numerals, lettering or maker name at all. Letterpress works palette: worn concrete, works brick, cast iron, machine enamel green, bright steel, brass, dark oak, pale pine, newsprint, printing ink black, type metal, brass and window glass. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: spin. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wall Clock (Printing Press and Newspaper Office)” asset in my project. Model: https://cdn.3dassets.dev/assets/37758/v1/model.glb Asset page: https://3dassets.dev/assets/printing-press-and-newspaper-office-wall-clock-909613c1 Description: Free 3D model of a works wall clock: a 0.43 m oak cased dial with a plain face, tick marks and two hands that turn, as a game asset. - Dimensions (X × Y × Z): 0.43 × 0.43 × 0.123 metres - Triangles: 2.0k - Animations: spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37758/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Wall Clock (Printing Press and Newspaper Office)
Free 3D model of a works wall clock: a 0.43 m oak cased dial with a plain face, tick marks and two hands that turn, as a game asset.