
About
Free 3D model of an upper storey window bay with two hinged louvred shutters and a four pane sash: 4 m Halloween horror game asset module. Dimensions 4.00 by 3.06 by 0.34 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: shutter-left at (-0.76, 0.06, 0.15) m; shutter-right at (0.76, 0.06, 0.15) m. Connectors: left (bay) at (-2.00, 0.00, 0.00) facing (-1, 0, 0); right (bay) at (2.00, 0.00, 0.00) facing (1, 0, 0); base (bay) at (0.00, 0.00, 0.00) facing (0, -1, 0); top (bay) at (0.00, 3.00, 0.00) facing (0, 1, 0). Upper floor module. Both shutters hinge on their outer stiles and swing back against the wall. The sash, the glazing bars and the sill are fixed; the glass is opaque and nothing is cut through the wall. Slasher Street palette: weathered clapboard, dark timber, asphalt shingle, dark green trim, galvanised steel, iron black, pumpkin orange, sodium glow, tape red, bone, dry straw and cold glass. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Upper Floor Window Bay (Halloween Slasher Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/27270/v1/model.glb Asset page: https://3dassets.dev/assets/halloween-slasher-street-upper-floor-window-bay-67f7d3d8 Description: Free 3D model of an upper storey window bay with two hinged louvred shutters and a four pane sash: 4 m Halloween horror game asset module. - Dimensions (X × Y × Z): 4 × 3.059 × 0.34 metres - Triangles: 2.0k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27270/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
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Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Upper Floor Window Bay (Halloween Slasher Street)
Free 3D model of an upper storey window bay with two hinged louvred shutters and a four pane sash: 4 m Halloween horror game asset module.