
About
Every icon and variant in the pack laid out on a continuous plinth grid at a 1.2 m pitch, grouped by module in reading order: currency and value, vitals and status, inventory and progression, ability and combat glyphs, map and navigation, interface primitives, resources. Each icon sits on its own display plinth tile so the set can be compared at one glance and checked for consistent silhouette weight. Layout artifact only; scale the individual icons for real use. Scene materials are flattened to the eight material scene budget, so the deep partner tones collapse onto their parent hue.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Icon board: the whole set on a plinth grid (3D Game UI Icons)” asset in my project. Model: https://cdn.3dassets.dev/assets/19071/v1/model.glb Asset page: https://3dassets.dev/assets/game-ui-icon-library-icon-board-0dda9b8b-starter-scene Description: Every icon and variant in the pack laid out on a continuous plinth grid at a 1.2 m pitch, grouped by module in reading order: currency and value, vitals and status, inventory and progression, ability and combat glyphs, map and navigation, interface primitives, resources. Each... - Dimensions (X × Y × Z): 14.4 × 1.05 × 13.2 metres - Triangles: 64.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19071/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Icon board: the whole set on a plinth grid (3D Game UI Icons)
Every icon and variant in the pack laid out on a continuous plinth grid at a 1.2 m pitch, grouped by module in reading order: currency and value, vitals and status, inventory and progression, ability and combat glyphs, map and navigation, interface primitives, resources. Each...