3DAssets.dev
Loading model…

About

Empty heart shell: the same silhouette with the whole face recessed into a dark well, for spent health.

Scale contract: the icon fills a 1.0 m cube, centred on the origin in X and Z, resting at y=0 with the visual mass around y=0.5, and the glyph face pointing +Z. Scale it to taste; a HUD normally wants it far smaller than a metre.

Static geometry with chamfered edges and flat-shaded faces. No skinned rig, animation, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Heart icon, empty shell (3D Game UI Icons)” asset in my project.

Model: https://cdn.3dassets.dev/assets/18983/v1/model.glb
Asset page: https://3dassets.dev/assets/game-ui-icon-library-heart-empty-82eacbe0
Description: Empty heart shell: the same silhouette with the whole face recessed into a dark well, for spent health.

- Dimensions (X × Y × Z): 0.865 × 0.94 × 0.129 metres
- Triangles: 616
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18983/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Heart icon, empty shell (3D Game UI Icons)

Empty heart shell: the same silhouette with the whole face recessed into a dark well, for spent health.

Download asset · 30.6 KB

More in 3D Icons & UI

Health cross pickup (Pickups and Collectibles)Animated

Health cross pickup (Pickups and Collectibles)

Bone-white medical cross standing 0.11 m proud of a red disc inside a gold bezel, 0.39 m across. The full-heal pickup, readable from any angle.

@3dassets568 tris · 2 ↓
Circuit chip icon (3D Game UI Icons)

Circuit chip icon (3D Game UI Icons)

Square integrated circuit with sixteen gold pins on all four sides, a lit die window and a corner orientation dot, for electronics and tech parts.

@3dassets548 tris · 2 ↓
Cloth bolt icon (3D Game UI Icons)

Cloth bolt icon (3D Game UI Icons)

Bolt of fabric rolled on a core with a tied band, a smaller roll resting on top and a length of cloth hanging down the front, for textile resources.

@3dassets1.0k tris · 2 ↓
Ammo box icon (3D Game UI Icons)

Ammo box icon (3D Game UI Icons)

Metal ammunition case with a latch, a strap band and three loose rounds standing on the lid, for ammunition pickups.

@3dassets548 tris · 2 ↓
Fuel can icon (3D Game UI Icons)

Fuel can icon (3D Game UI Icons)

Pressed jerry can with a cross braced face, a screw spout and a top carry handle, for fuel and generator resources.

@3dassets496 tris · 2 ↓
Bread loaf icon (3D Game UI Icons)

Bread loaf icon (3D Game UI Icons)

Round topped loaf on a pale crumb base with three diagonal slashes across the crust, for food and hunger.

@3dassets520 tris · 2 ↓
Water drop icon (3D Game UI Icons)

Water drop icon (3D Game UI Icons)

Falling droplet above a ripple ring, for water, thirst, hydration and liquid resources.

@3dassets924 tris · 2 ↓
Metal ingot icon (3D Game UI Icons)

Metal ingot icon (3D Game UI Icons)

Two steep sided cast ingots stacked crosswise, the upper one struck with a round assay mark, for refined metal resources.

@3dassets228 tris · 2 ↓
Stone block icon (3D Game UI Icons)

Stone block icon (3D Game UI Icons)

Dressed stone: a large chamfered block with a smaller offset block on top and a chipped corner wedge.

@3dassets368 tris · 2 ↓
Ore chunk icon (3D Game UI Icons)

Ore chunk icon (3D Game UI Icons)

Rough dark rock with six bright mineral crystals breaking through the surface, for mined ore and raw materials.

@3dassets354 tris · 2 ↓
Wood logs icon (3D Game UI Icons)

Wood logs icon (3D Game UI Icons)

Three cut logs stacked end on, each showing bark, sapwood and a heart ring, for timber and wood resources.

@3dassets960 tris · 2 ↓
Cog icon (3D Game UI Icons)

Cog icon (3D Game UI Icons)

Eight tooth spur gear with a recessed hub bore, for settings, options and machinery menus.

@3dassets968 tris · 2 ↓

Similar assets

Heart icon, half full (3D Game UI Icons)

Heart icon, half full (3D Game UI Icons)

Heart with the right half emptied to a recessed dark well, for a half unit of health.

@3dassets730 tris
Heart icon (3D Game UI Icons)

Heart icon (3D Game UI Icons)

Full health heart as a chamfered solid with a dark outline shell and a bright specular highlight.

@3dassets732 tris
Pearl in shell icon (3D Game UI Icons)

Pearl in shell icon (3D Game UI Icons)

Open bivalve shell: a shallow faceted lower valve holding a round pearl, with the upper valve swung up on a hinge block behind it.

@3dassets360 tris
Icon board: the whole set on a plinth grid (3D Game UI Icons)

Icon board: the whole set on a plinth grid (3D Game UI Icons)

Every icon and variant in the pack laid out on a continuous plinth grid at a 1.2 m pitch, grouped by module in reading order: currency and value, vitals and status, inventory and progression, ability and combat glyphs, map and navigation, interface primitives, resources. Each...

@3dassets64.7k tris
Star icon, half filled (3D Game UI Icons)

Star icon, half filled (3D Game UI Icons)

Star with the right half dropped to a recessed dark well, for half step ratings and partial scores.

@3dassets300 tris
Shield icon, cracked (3D Game UI Icons)

Shield icon, cracked (3D Game UI Icons)

Shield with the upper right corner sheared away to a recessed break face and a three step crack running down the boss.

@3dassets672 tris
Star icon (3D Game UI Icons)

Star icon (3D Game UI Icons)

Five point star with a chamfered face and a recessed inner star. Common tier colourway; the rarity tiers ship as cosmetic variants.

@3dassets348 tris
Square button icon (3D Game UI Icons)

Square button icon (3D Game UI Icons)

Square push button: a chamfered bezel with a recessed well and a raised inner pad carrying a bar mark.

@3dassets460 tris
Minus mark icon (3D Game UI Icons)

Minus mark icon (3D Game UI Icons)

Single rounded bar with a dark outline shell, for remove, collapse and decrease actions.

@3dassets280 tris · 1 ↓
Greybox ceiling tile with recessed light well (Modular Greybox Architecture Kit)

Greybox ceiling tile with recessed light well (Modular Greybox Architecture Kit)

A 4 m ceiling tile with a 1.5 m recessed light well: stepped reveal, pale diffuser panel and a steel plenum box standing 0.16 m above the tile.

@3dassets264 tris
Inventory panel mock-up (3D Game UI Icons)

Inventory panel mock-up (3D Game UI Icons)

Twenty four icons seated in a six by four grid of inventory slot frames at a 1.2 m pitch, showing the set at HUD scale in a real bag layout. The slot frames tile edge to edge, and each icon is centred in its well with the glyph face toward +Z. Layout artifact only; no...

@3dassets16.9k tris
Coin icon (3D Game UI Icons)

Coin icon (3D Game UI Icons)

Single upright coin with a milled outer rim and a four point mark struck into both faces.

@3dassets568 tris