
About
Single upright coin with a milled outer rim and a four point mark struck into both faces.
Scale contract: the icon fills a 1.0 m cube, centred on the origin in X and Z, resting at y=0 with the visual mass around y=0.5, and the glyph face pointing +Z. Scale it to taste; a HUD normally wants it far smaller than a metre.
Static geometry with chamfered edges and flat-shaded faces. No skinned rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Coin icon (Game UI icon library)” asset in my project. Model: https://cdn.3dassets.dev/assets/18965/v1/model.glb Asset page: https://3dassets.dev/assets/game-ui-icon-library-coin-adb2c774 Description: Single upright coin with a milled outer rim and a four point mark struck into both faces. - Dimensions (X × Y × Z): 0.94 × 0.94 × 0.25 metres - Triangles: 568 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18965/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Coin icon (Game UI icon library) with my AI development tools?
How do I get started?
Which game engines and tools can I use Coin icon (Game UI icon library) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Coin icon (Game UI icon library) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Coin icon (Game UI icon library)
Single upright coin with a milled outer rim and a four point mark struck into both faces.