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About
A site water point: a galvanised standpipe on a concrete pad with a swan neck tap over a grated drain tray and a blue label. The tap and the water are fixed: a rigid node could turn a handle, but not the water it lets out, so the fitting is modelled shut. Overall 0.800 x 1.100 x 0.800 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Caravan Park and Campsite / holidaypark-lp-v1: mown grass, concrete hardstanding, cream caravan shell, sawn timber, galvanised steel and charcoal glazing, with the orange and blue of awnings, tents and site signage carrying the colour, embedded procedural timber and concrete maps and no custom shaders. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Water Point (Caravan Park and Campsite)” asset in my project. Model: https://cdn.3dassets.dev/assets/35360/v1/model.glb Asset page: https://3dassets.dev/assets/caravan-park-and-campsite-water-point-e404d250 Description: A site water point: a galvanised standpipe on a concrete pad with a swan neck tap over a grated drain tray and a blue label. The tap and the water are fixed: a rigid node could turn a handle, but not the water it lets out, so the fitting is modelled shut. - Dimensions (X × Y × Z): 0.8 × 1.1 × 0.8 metres - Triangles: 176 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35360/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Water Point (Caravan Park and Campsite) with my AI development tools?
How do I get started?
Which game engines and tools can I use Water Point (Caravan Park and Campsite) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Water Point (Caravan Park and Campsite) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Water Point (Caravan Park and Campsite)
A site water point: a galvanised standpipe on a concrete pad with a swan neck tap over a grated drain tray and a blue label. The tap and the water are fixed: a rigid node could turn a handle, but not the water it lets out, so the fitting is modelled shut.