
Loading model
About
A 150 kg London pattern anvil on a banded oak stump: cast body with a ground steel face, a round horn, a hardy hole and a pritchel hole in the heel, staples over the feet and the smith's hammer lying on the face. Free 3D model for medieval, crafting and village game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.19 by 1.02 by 0.69 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static anvil; the hammer is modelled resting on the face and is part of the same file. No maker's names, marks or readable writing anywhere: every stamp and mark is an abstract shape.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Great anvil on an oak stump, 0.98 m (Blacksmith Forge and Armoury)” asset in my project. Model: https://cdn.3dassets.dev/assets/37569/v1/model.glb Asset page: https://3dassets.dev/assets/blacksmith-forge-and-armoury-blacksmith-forge-and-armo-37ef9c9f Description: A 150 kg London pattern anvil on a banded oak stump: cast body with a ground steel face, a round horn, a hardy hole and a pritchel hole in the heel, staples over the feet and the smith's hammer lying on the face. - Dimensions (X × Y × Z): 1.19 × 1.025 × 0.69 metres - Triangles: 676 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37569/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Great anvil on an oak stump, 0.98 m (Blacksmith Forge and Armoury)
A 150 kg London pattern anvil on a banded oak stump: cast body with a ground steel face, a round horn, a hardy hole and a pritchel hole in the heel, staples over the feet and the smith's hammer lying on the face.