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About
The farrier corner of a tourney camp: a horned iron anvil on an oak stump at 1.02 m, a tool bench with a hammer and tongs on it, four finished shoes hanging on the front and a water bucket for quenching. Nothing moves; the tools rest where they were put down. Dimensions 2.38 × 1.02 × 0.91 m (X × Y × Z). Ground-contact origin under the footprint. Metre units, +Y up, +Z forward. Kingdom limestone, ashlar, timber, oak, iron, cloth, slate and straw with tournament grass, earth and canvas, flat shaded with no textures so the file loads in every engine. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Farriers Anvil (Medieval Tournament and Jousting Ground)” asset in my project. Model: https://cdn.3dassets.dev/assets/37227/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-tournament-and-jousting-ground-farriers-anvil-b82c546f Description: Horned anvil on a stump with a tool bench, hammer, tongs, a rack of shoes and a quenching bucket. - Dimensions (X × Y × Z): 2.38 × 1.02 × 0.909 metres - Triangles: 636 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37227/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Farriers Anvil (Medieval Tournament and Jousting Ground)
Horned anvil on a stump with a tool bench, hammer, tongs, a rack of shoes and a quenching bucket.