{"data":{"id":"37569","slug":"blacksmith-forge-and-armoury-blacksmith-forge-and-armo-37ef9c9f","title":"Great anvil on an oak stump, 0.98 m (Blacksmith Forge and Armoury)","summary":"A 150 kg London pattern anvil on a banded oak stump: cast body with a ground steel face, a round horn, a hardy hole and a pritchel hole in the heel, staples over the feet and the smith's hammer lying on the face.","description":"A 150 kg London pattern anvil on a banded oak stump: cast body with a ground steel face, a round horn, a hardy hole and a pritchel hole in the heel, staples over the feet and the smith's hammer lying on the face. Free 3D model for medieval, crafting and village game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.19 by 1.02 by 0.69 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static anvil; the hammer is modelled resting on the face and is part of the same file. No maker's names, marks or readable writing anywhere: every stamp and mark is an abstract shape.","status":"published","url":"https://3dassets.dev/assets/blacksmith-forge-and-armoury-blacksmith-forge-and-armo-37ef9c9f","cdnUrl":"https://cdn.3dassets.dev/assets/37569/v1/model.glb","downloadUrl":"https://3dassets.dev/download/blacksmith-forge-and-armoury-blacksmith-forge-and-armo-37ef9c9f","thumbnailUrl":"https://cdn.3dassets.dev/assets/37569/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37569/v1/poster.webp","blurhash":"U77wc|-o009t?wt8H?RPE%XSsmVsVExatlIo","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":49524,"triangles":676,"vertices":1497,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.47999998927116394,0,-0.344994124317859],"max":[0.7099999785423279,1.0249898269539806,0.344994124317859]},"sizeMeters":[1.19,1.025,0.69],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T05:40:53.605Z","updatedAt":"2026-09-12T05:40:53.697Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37569/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GreatAnvilOnAnOakStump098MBlacksmithForgeAndArmoury(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37569/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37569/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37569/v1/model.glb\" alt=\"Great anvil on an oak stump, 0.98 m (Blacksmith Forge and Armoury)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37569/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37569/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}