
About
Open fitted long wicket case containing three horizontally nested stumps, end stops and carrying handle. Dimensions 0.80 × 0.11 × 0.27 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original unbranded cricket equipment. Static training scenery; no ball physics, scoring simulation or sporting certification. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Stump Carrying Case (Cricket Ground and Pavilion)” asset in my project. Model: https://cdn.3dassets.dev/assets/31327/v1/model.glb Asset page: https://3dassets.dev/assets/cricket-ground-and-pavilion-stump-carrying-case-b996a58c Description: Open fitted long wicket case containing three horizontally nested stumps, end stops and carrying handle. - Dimensions (X × Y × Z): 0.8 × 0.11 × 0.267 metres - Triangles: 2.0k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31327/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Stump Carrying Case (Cricket Ground and Pavilion)
Open fitted long wicket case containing three horizontally nested stumps, end stops and carrying handle.