
About
A 2.2 m by 2.5 m opening in the shared 3 m wall bay. Each leaf carries two track rollers and an amber grab strip; the header holds a ribbed drive motor and a control box with an emissive status lamp. Overall size 3 x 3.2 x 0.49 m in metres, +Y up, +Z forward, resting on y=0. Nodes panelL and panelR sit at their own leaf centres and translate along X only. Clips: open slides both leaves 1.06 m apart over 1.1 s, close returns them. Node TRS animation on named nodes only; no skinned rig, skeleton, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Automatic sliding door pair (Animated Mechanisms Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/24590/v1/model.glb Asset page: https://3dassets.dev/assets/animated-mechanisms-kit-sliding-door-pair-81ed2563 Description: Two glazed leaves on an overhead roller track with a belt drive motor and a control box, sliding apart into the reveals of a 2.2 m opening. - Dimensions (X × Y × Z): 3 × 3.2 × 0.494 metres - Triangles: 1.1k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24590/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Automatic sliding door pair (Animated Mechanisms Kit)
Two glazed leaves on an overhead roller track with a belt drive motor and a control box, sliding apart into the reveals of a 2.2 m opening.