
About
A surface-mounted sliding door over a 1.4 m by 2.2 m opening: head track on brackets, panel on two hangers, floor guide and a full-height pull. Ships open and close clips. Dimensions 3.10 x 2.76 x 0.18 m (X x Y x Z). Origin at the centre of the closed opening on the floor datum. The panel node pivot is on its leading edge at x=-0.70; the track and parked panel overhang toward +X. Metres, +Y up, +Z front, ground contact at y=0. Surface mounted on the -Z face of a wall run over a 1.4 by 2.2 m opening; the wall-end ports sit on the opening reveals. Connectors: west (wall-end), east (wall-end). Animation clips: open, close, driven by named node pivots at the real hinge or track axis. Frame 0 is the closed rest pose. Neutral greybox palette for prototyping before art exists. Static geometry; no skinned rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Greybox sliding door panel and track (Modular Greybox Architecture Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/22889/v1/model.glb Asset page: https://3dassets.dev/assets/modular-greybox-architecture-kit-door-sliding-panel-tr-cd710d64 Description: A surface-mounted sliding door over a 1.4 m by 2.2 m opening: head track on brackets, panel on two hangers, floor guide and a full-height pull. Ships open and close clips. - Dimensions (X × Y × Z): 3.1 × 2.76 × 0.186 metres - Triangles: 168 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/22889/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Greybox sliding door panel and track (Modular Greybox Architecture Kit)
A surface-mounted sliding door over a 1.4 m by 2.2 m opening: head track on brackets, panel on two hangers, floor guide and a full-height pull. Ships open and close clips.