3DAssets.dev
Loading model…

About

L-shaped floor infill covering three quarters of a 4 m cell, for wrapping a floor plate around an external corner or a service core. Dimensions 4.00 x 0.20 x 4.00 m (X x Y x Z). Origin at the cell centre; the missing quarter is the +X +Z corner. Metres, +Y up, +Z front, ground contact at y=0. Butts to full tiles on the south and west edges and to a 2 m tile on each open half edge. Connectors: floor-west (floor-edge), floor-south (floor-edge), deck-west (deck-edge), deck-south (deck-edge). Neutral greybox palette for prototyping before art exists. Static geometry; no skinned rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Greybox floor corner infill (Modular Greybox Architecture Kit)” asset in my project.

Model: https://cdn.3dassets.dev/assets/22840/v1/model.glb
Asset page: https://3dassets.dev/assets/modular-greybox-architecture-kit-floor-infill-corner-27e681de
Description: L-shaped floor infill covering three quarters of a 4 m cell, for wrapping a floor plate around an external corner or a service core.

- Dimensions (X × Y × Z): 4 × 0.2 × 4 metres
- Triangles: 228
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/22840/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Greybox floor corner infill (Modular Greybox Architecture Kit)

L-shaped floor infill covering three quarters of a 4 m cell, for wrapping a floor plate around an external corner or a service core.

Download asset · 12.3 KB

More in Buildings & Architecture

Meadow Courier Post Office

Meadow Courier Post Office

A compact teal roof post office with timber framing, parcel sign and letter slot for cozy delivery games.

@3dassets600 tris · 1 ↓
Covered Bridge Span 4 m (Hero Shooter Harbour Payload)

Covered Bridge Span 4 m (Hero Shooter Harbour Payload)

Free 3D game asset: a 4 m covered bridge span for a hero shooter harbour map, a stone deck with plaster parapets, columns and a tiled roof.

@3dassets1.2k tris
Lighthouse Lantern Stage (Hero Shooter Harbour Payload)Animated

Lighthouse Lantern Stage (Hero Shooter Harbour Payload)

Free 3D game asset: a lighthouse lantern stage for a hero shooter harbour map, a glazed drum with a turning lamp under a coral cap. Rigid node spin clip, no skeleton.

@3dassets1.1k tris
Lighthouse Tower Base (Hero Shooter Harbour Payload)

Lighthouse Tower Base (Hero Shooter Harbour Payload)

Free 3D game asset: a 5.6 m tapered lighthouse tower base for a hero shooter harbour map, with coral bands, a blue door and a lit window.

@3dassets1.6k tris
Exterior Stone Stair Flight (Hero Shooter Harbour Payload)

Exterior Stone Stair Flight (Hero Shooter Harbour Payload)

Free 3D game asset: a 4 m rise exterior stone stair for a hero shooter harbour map, twelve steps with a plaster spine wall and a steel handrail.

@3dassets1.7k tris
Rooftop Terrace With Rail 4 m (Hero Shooter Harbour Payload)

Rooftop Terrace With Rail 4 m (Hero Shooter Harbour Payload)

Free 3D game asset: a 4 m rooftop terrace deck for a hero shooter harbour map, with a plaster balustrade on three sides and one open edge.

@3dassets1.5k tris
Tiled Roof Hip End 4 m (Hero Shooter Harbour Payload)

Tiled Roof Hip End 4 m (Hero Shooter Harbour Payload)

Free 3D game asset: a 4 m gable end for a hero shooter harbour map roof, a terracotta rake over a plaster tympanum.

@3dassets40 tris
Tiled Roof Ridge 4 m (Hero Shooter Harbour Payload)

Tiled Roof Ridge 4 m (Hero Shooter Harbour Payload)

Free 3D game asset: a 4 m terracotta ridge cap for a hero shooter harbour map, closing the join between two tiled roof slopes.

@3dassets620 tris
Tiled Roof Slope 4 m (Hero Shooter Harbour Payload)

Tiled Roof Slope 4 m (Hero Shooter Harbour Payload)

Free 3D game asset: a 4 m tiled roof slope for a hero shooter harbour map, 2 m deep and rising 1.2 m, with terracotta pantile courses on a timber deck.

@3dassets1.1k tris
Round Corner Tower Segment (Hero Shooter Harbour Payload)

Round Corner Tower Segment (Hero Shooter Harbour Payload)

Free 3D game asset: a 3 m wide round corner tower for a hero shooter harbour map, 4.7 m tall with a stone base, banded cornice and four shuttered slits.

@3dassets1.1k tris
Arched Colonnade Bay 4 m (Hero Shooter Harbour Payload)

Arched Colonnade Bay 4 m (Hero Shooter Harbour Payload)

Free 3D game asset: a modular arched colonnade bay for a hero shooter harbour map, 4 m wide with square piers, a plaster arch and connector ports at each end.

@3dassets1.6k tris
Plaster Wall Bay With Door And Balcony (Hero Shooter Harbour Payload)

Plaster Wall Bay With Door And Balcony (Hero Shooter Harbour Payload)

Free 3D game asset: a modular plaster wall bay with a timber door, a stone balcony and a steel rail for a hero shooter harbour map, 4 m wide with connector ports.

@3dassets1.4k tris

Similar assets

Greybox wall inner corner cell (Modular Greybox Architecture Kit)

Greybox wall inner corner cell (Modular Greybox Architecture Kit)

A full-cell inner corner: two 4 m wall legs on the west and south edges of one 4 m cell, mitred at the corner so a room encloses without a notch.

@3dassets120 tris
Greybox parapet corner cell (Modular Greybox Architecture Kit)

Greybox parapet corner cell (Modular Greybox Architecture Kit)

A full-cell parapet corner: two 4 m legs on the west and south edges of one cell with the coping mitred through the angle, so a roof edge turns without a gap.

@3dassets120 tris
Greybox floor tile 1 m (Modular Greybox Architecture Kit)

Greybox floor tile 1 m (Modular Greybox Architecture Kit)

Quarter-cell 1 m greybox floor tile for closing awkward gaps and stepping a plan onto the 1 m sub-grid.

@3dassets108 tris
Greybox sloped floor 15 degrees (Modular Greybox Architecture Kit)

Greybox sloped floor 15 degrees (Modular Greybox Architecture Kit)

A 4 m by 4 m floor plate sloped at 15 degrees, rising 1.07 m across the cell, with raised side kerbs. For garage ramps, drainage falls and stepped terrain blockouts.

@3dassets176 tris
Greybox floor tile 2 m (Modular Greybox Architecture Kit)

Greybox floor tile 2 m (Modular Greybox Architecture Kit)

Half-cell 2 m greybox floor tile matching the 4 m tile section, for offsetting a layout onto the 2 m sub-grid.

@3dassets108 tris
Greybox floor hatch with pull ring (Modular Greybox Architecture Kit)

Greybox floor hatch with pull ring (Modular Greybox Architecture Kit)

A 1.2 m square floor hatch lid: raised plate leaf, three hinge knuckles on one edge and a proud pull ring. Drops into the trapdoor cut rebate.

@3dassets396 tris
Greybox connector cases (Modular Greybox Architecture Kit)

Greybox connector cases (Modular Greybox Architecture Kit)

Every connector type in the kit, assembled and asserted. Wall to wall, wall to inner corner and wall to outer corner on the wall-end port; slab to slab on the floor-edge port; stair to landing, ramp foot to floor deck, catwalk to catwalk corner and stair head to upper deck on...

@3dassets4.3k tris
Greybox floor tile 4 m (Modular Greybox Architecture Kit)

Greybox floor tile 4 m (Modular Greybox Architecture Kit)

Square 4 m greybox floor tile, 0.2 m deep, with a dark perimeter shadow line and downstand edge ribs under the deck so the soffit reads from below.

@3dassets132 tris
Greybox open grating floor panel 4 m (Modular Greybox Architecture Kit)

Greybox open grating floor panel 4 m (Modular Greybox Architecture Kit)

A 4 m open grating floor panel: steel edge frame with 24 bearer bars on a 0.16 m pitch, for plant decks, service voids and see-through walkway floors.

@3dassets324 tris
Greybox wall outer corner pilaster (Modular Greybox Architecture Kit)

Greybox wall outer corner pilaster (Modular Greybox Architecture Kit)

A convex external corner: a 0.4 m square corner pilaster with two 2 m wall stubs running out along +X and +Z, for building external angles without a mitre.

@3dassets156 tris
Greybox quarter-turn stair (Modular Greybox Architecture Kit)

Greybox quarter-turn stair (Modular Greybox Architecture Kit)

An L-shaped stair: a 1.5 m flight climbing toward +Z, a 1.5 m square quarter landing on legs, then a second flight turning out along +X to finish one storey up.

@3dassets1.1k tris
Greybox low cover block (Modular Greybox Architecture Kit)

Greybox low cover block (Modular Greybox Architecture Kit)

A 0.6 m crouch-height cover block, 1.28 m by 0.68 m, with an overhanging cap and an orange top face for reading cover height at a glance.

@3dassets108 tris