3DAssets.dev

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About

A crowd in a box: fifty nine stylised low poly people and the pieces that go under them. Eighteen civilians cover standing, walking, running, sitting, leaning, carrying, pushing a trolley and taking a call, with children and older figures; eleven workers cover a builder, shop worker, chef, medic, mechanic, farmer, courier, cleaner and waiter; six uniformed figures cover a soldier standing, patrolling, kneeling and prone, a police figure and a firefighter; eight fantasy classes cover a knight, archer, mage, rogue, barbarian and villagers; five sci fi figures cover spacesuits, troopers and a pilot. Eleven support pieces finish it: T pose and A pose reference figures, a mannequin bust, a shop mannequin on a turntable, a jointed wooden artist's figure, round and square display plinths, a dais, a bench, a shadow contact disc and a four metre paving square. Every figure is STATIC geometry in a baked pose, deliberately. The pipeline behind this library ships rigid node-transform clips and no skinning at all, so an organic figure cannot be animated here: hinging a shoulder and an elbow as separate rigid nodes tears the limb open at every joint and reads far worse than one clean, considered pose. What you get instead is a pose that is correct from every angle, and a set of them that covers what a crowd actually does. The only animated models are inanimate objects: the mannequin and the round plinth turn on their turntables, and the wooden artist's figure swings its limbs on real pin joints. Proportions come from one table for the whole pack, so an adult is 1.75 m, the slighter adult 1.66 m, a child 1.16 m, an older figure 1.64 m and the barbarian 1.88 m, and figures from any two archetypes stand together correctly. Faces are two eye marks and a nose and nothing more: no figure resembles a real, identifiable person. Nothing carries a badge, crest, insignia, number, logo or any lettering, every colourway is invented, and no force, service, club, franchise or maker is referenced anywhere. The four seated poses are shaped to sit on a chair, bench or stool of roughly standard height, about 0.40 m to the seat, and they are supplied without one: place a seated figure at ground level against furniture from elsewhere in the catalogue, or against this pack's own plaza bench, rather than on bare ground, where it will read as hovering. Every kneeling and crouching pose, by contrast, rests on the ground itself and needs nothing under it. Metre units, +Y up, figures face +Z and rest at y=0 with the origin under the footprint. Eight shared materials keep a forty figure crowd inside the scene material budget, and the skin tone can be remapped per placement so a crowd is not one face.

Files load directly from the CDN. Choose the pieces you need. Colliders, navigation and gameplay scripts are supplied by your game.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the pack.

Use the “Low Poly Character Figures” pack in my project.

Manifest (JSON, every model with its CDN URL): https://3dassets.dev/api/v1/packs/low-poly-character-figures
Starter scene (one GLB with every piece placed): https://cdn.3dassets.dev/assets/36396/v1/model.glb
Pack page: https://3dassets.dev/packs/low-poly-character-figures
Description: Static posed people at real human scale: civilians, workers, soldiers, fantasy classes and spacesuits, plus T pose and A pose reference figures, mannequins, plinths, a bench and paving. Crowd filler, greybox stand ins and scale references. No rig, no skinning.

- 61 GLB models, 7.8 MB in total
- Units: metres, +Y up, shared scale and palette across the pack
- Licence: CC0 1.0 Universal (no attribution required)
- Loading: three.js GLTFLoader; no additional decoders required. Load models individually from the manifest, or the starter scene as one file.

Also available as a JSON manifest or via the MCP server.

Common questions

How do I use Low Poly Character Figures with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the pack and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Download the starter scene with the button to get every piece already placed as one .glb, or take individual models from the grid below, each with its own download and CDN URL. The JSON manifest linked above lists every file with its URL and size, which is what an AI agent uses to pull the pack into a project. Connect your agent to the MCP server and it can do all of that by itself.

MCP server setupAPI reference

Which game engines and tools can I use Low Poly Character Figures with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. Every model in the pack is a self-contained binary glTF (.glb) with textures embedded, and so is the starter scene, so each is one file to import and no plugin, converter or decoder to install first.
How do I import this pack into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Low Poly Character Figures in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every pack on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The starter scene, one .glb with every piece placed, has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I have to download the whole pack?
No. Every model in the pack is a separate published asset with its own download and CDN URL, so you can take one prop or the entire set. The starter scene is the one-file option for people who want everything placed at once.
Do the models in Low Poly Character Figures fit together?
That is the point of a pack. The members are built together to one real-world scale with consistent pivots and a shared palette and level of detail, so a building, a vehicle and a prop from the same pack sit correctly in one scene without rescaling or re-texturing.

Game kit

Low Poly Character Figures

Static posed people at real human scale: civilians, workers, soldiers, fantasy classes and spacesuits, plus T pose and A pose reference figures, mannequins, plinths, a bench and paving. Crowd filler, greybox stand ins and scale references. No rig, no skinning.

Download pack · 2.8 MB

One GLB with every piece placed in a starter scene. Each model is also below on its own.

Everything in this pack

Low Poly Civilian Standing Idle (Low Poly Character Figures)

Low Poly Civilian Standing Idle (Low Poly Character Figures)

Adult civilian standing at rest, weight even, arms at the sides. The default crowd figure at 1.75 m.

@3dassets1.2k tris
Low Poly Civilian Standing Arms Crossed (Low Poly Character Figures)

Low Poly Civilian Standing Arms Crossed (Low Poly Character Figures)

Adult civilian standing with arms folded across the chest: the waiting, watching pose for a queue or a bystander.

@3dassets1.2k tris
Low Poly Civilian Hands In Pockets (Low Poly Character Figures)

Low Poly Civilian Hands In Pockets (Low Poly Character Figures)

Adult civilian standing with both hands in the pockets, shoulders dropped: an idle bystander.

@3dassets1.2k tris
Low Poly Civilian Walking (Low Poly Character Figures)

Low Poly Civilian Walking (Low Poly Character Figures)

Adult civilian in mid stride, opposite arm and leg swung, for a walking crowd frozen in place.

@3dassets1.2k tris
Low Poly Civilian Walking With Shopping Bag (Low Poly Character Figures)

Low Poly Civilian Walking With Shopping Bag (Low Poly Character Figures)

Adult civilian walking with a shopping bag hanging from one hand and the free arm swinging.

@3dassets1.2k tris
Low Poly Civilian Running (Low Poly Character Figures)

Low Poly Civilian Running (Low Poly Character Figures)

Adult civilian at a full run, torso pitched forward, rear heel up: a fleeing or hurrying crowd figure.

@3dassets1.2k tris
Low Poly Civilian Sitting (Low Poly Character Figures)

Low Poly Civilian Sitting (Low Poly Character Figures)

Adult civilian seated upright with the hands on the thighs, sized for a 0.40 m seat such as the pack bench.

@3dassets1.2k tris
Low Poly Civilian Sitting Leaning Back (Low Poly Character Figures)

Low Poly Civilian Sitting Leaning Back (Low Poly Character Figures)

Adult civilian seated and leaning back with the legs apart and the arms on the back rest, for a bench or a waiting room.

@3dassets1.2k tris
Low Poly Civilian Leaning On A Wall (Low Poly Character Figures)

Low Poly Civilian Leaning On A Wall (Low Poly Character Figures)

Adult civilian leaning back with the feet forward and the arms folded: place with the shoulders against a wall.

@3dassets1.2k tris
Low Poly Civilian On A Phone (Low Poly Character Figures)

Low Poly Civilian On A Phone (Low Poly Character Figures)

Adult civilian standing with a handset held to the ear and the head tilted, the phone modelled into the mesh.

@3dassets1.2k tris
Low Poly Civilian Waving (Low Poly Character Figures)

Low Poly Civilian Waving (Low Poly Character Figures)

Adult civilian standing with one arm raised in a wave, a strong silhouette for greeting and crowd reaction.

@3dassets1.2k tris
Low Poly Civilian Pushing A Shopping Trolley (Low Poly Character Figures)

Low Poly Civilian Pushing A Shopping Trolley (Low Poly Character Figures)

Adult civilian leaning into a wire shopping trolley, trolley and figure in one mesh, for shop and car park scenes.

@3dassets1.7k tris
Low Poly Civilian In A Coat Standing (Low Poly Character Figures)

Low Poly Civilian In A Coat Standing (Low Poly Character Figures)

Slighter adult civilian in a long coat, standing with the hands clasped in front.

@3dassets1.2k tris
Low Poly Civilian In A Coat Walking With A Bag (Low Poly Character Figures)

Low Poly Civilian In A Coat Walking With A Bag (Low Poly Character Figures)

Slighter adult civilian in a coat walking with a shoulder bag across the body.

@3dassets1.3k tris
Low Poly Child Standing (Low Poly Character Figures)

Low Poly Child Standing (Low Poly Character Figures)

Child figure at 1.16 m with the larger head and shorter legs of a child, standing at rest.

@3dassets1.2k tris
Low Poly Child Running (Low Poly Character Figures)

Low Poly Child Running (Low Poly Character Figures)

Child figure at a flat out run, arms high and rear leg folded, for playgrounds and parks.

@3dassets1.2k tris
Low Poly Older Figure With A Walking Stick (Low Poly Character Figures)

Low Poly Older Figure With A Walking Stick (Low Poly Character Figures)

Older figure stooped over a walking stick, shorter and narrower through the shoulders.

@3dassets1.2k tris
Low Poly Older Figure Seated (Low Poly Character Figures)

Low Poly Older Figure Seated (Low Poly Character Figures)

Older figure seated upright with the hands on the knees, for benches, waiting rooms and day rooms.

@3dassets1.2k tris
Low Poly Builder In A Hard Hat And Hi Vis (Low Poly Character Figures)

Low Poly Builder In A Hard Hat And Hi Vis (Low Poly Character Figures)

Site worker standing with a hard hat, hi vis over jacket and a tool belt. Heavier build at 1.80 m.

@3dassets1.3k tris
Low Poly Builder Carrying A Plank (Low Poly Character Figures)

Low Poly Builder Carrying A Plank (Low Poly Character Figures)

Site worker carrying a two metre plank across both hands, hard hat and hi vis, for a building site.

@3dassets1.3k tris
Low Poly Shop Worker In An Apron (Low Poly Character Figures)

Low Poly Shop Worker In An Apron (Low Poly Character Figures)

Shop or cafe worker standing behind a counter in an apron, hands clasped in front.

@3dassets1.3k tris
Low Poly Chef In Whites (Low Poly Character Figures)

Low Poly Chef In Whites (Low Poly Character Figures)

Chef standing with arms folded in a tall hat, white jacket and apron, for kitchens and food stalls.

@3dassets1.2k tris
Low Poly Medic Standing (Low Poly Character Figures)

Low Poly Medic Standing (Low Poly Character Figures)

Medic standing at rest in a light tunic with a shoulder bag and a plain high visibility chest band.

@3dassets1.3k tris
Low Poly Medic Kneeling (Low Poly Character Figures)

Low Poly Medic Kneeling (Low Poly Character Figures)

Medic down on one knee with the hands forward at working height, for treating a casualty.

@3dassets1.3k tris
Low Poly Mechanic Crouching (Low Poly Character Figures)

Low Poly Mechanic Crouching (Low Poly Character Figures)

Mechanic crouched low over one knee with the hands forward, for a wheel arch or a machine panel.

@3dassets1.3k tris
Low Poly Farmer With A Fork (Low Poly Character Figures)

Low Poly Farmer With A Fork (Low Poly Character Figures)

Farmer in a wide brimmed hat and dungarees, standing leaning on a long handled fork.

@3dassets1.4k tris
Low Poly Delivery Courier With A Parcel (Low Poly Character Figures)

Low Poly Delivery Courier With A Parcel (Low Poly Character Figures)

Courier carrying a parcel in both hands, hi vis tabard and backpack, for doorsteps and depots.

@3dassets1.3k tris
Low Poly Cleaner With A Mop (Low Poly Character Figures)

Low Poly Cleaner With A Mop (Low Poly Character Figures)

Cleaner mid sweep with both hands on a mop handle and the head down, for concourses and corridors.

@3dassets1.3k tris
Low Poly Waiter With A Tray (Low Poly Character Figures)

Low Poly Waiter With A Tray (Low Poly Character Figures)

Waiter carrying a loaded tray flat on one raised hand, for cafes, bars and restaurants.

@3dassets1.3k tris
Low Poly Soldier Standing At Ease (Low Poly Character Figures)

Low Poly Soldier Standing At Ease (Low Poly Character Figures)

Generic soldier standing at ease, feet apart and hands behind the back, in plain field kit.

@3dassets1.3k tris
Low Poly Soldier Patrolling (Low Poly Character Figures)

Low Poly Soldier Patrolling (Low Poly Character Figures)

Generic soldier walking with a long arm held across the body at the ready, in plain field kit.

@3dassets1.3k tris
Low Poly Soldier Kneeling (Low Poly Character Figures)

Low Poly Soldier Kneeling (Low Poly Character Figures)

Generic soldier down on one knee with a long arm shouldered, a firing position for cover and set pieces.

@3dassets1.3k tris
Low Poly Soldier Prone (Low Poly Character Figures)

Low Poly Soldier Prone (Low Poly Character Figures)

Generic soldier lying prone on the elbows with a long arm forward, 0.4 m tall and 1.9 m long.

@3dassets1.3k tris
Low Poly Police Figure Standing (Low Poly Character Figures)

Low Poly Police Figure Standing (Low Poly Character Figures)

Tall uniformed police figure standing with the hands clasped, peaked cap and duty belt, plain colourway.

@3dassets1.3k tris
Low Poly Firefighter Standing (Low Poly Character Figures)

Low Poly Firefighter Standing (Low Poly Character Figures)

Firefighter in a long coat, brimmed helmet and breathing set, standing with the feet apart.

@3dassets1.3k tris
Low Poly Knight Standing On Guard (Low Poly Character Figures)

Low Poly Knight Standing On Guard (Low Poly Character Figures)

Armoured knight on guard with a sword up and a round shield forward, a generic helm and no heraldry.

@3dassets1.6k tris
Low Poly Knight With A Sword Raised (Low Poly Character Figures)

Low Poly Knight With A Sword Raised (Low Poly Character Figures)

Armoured knight with the sword swung up and out, a tall attacking silhouette.

@3dassets1.5k tris
Low Poly Archer Drawing A Bow (Low Poly Character Figures)

Low Poly Archer Drawing A Bow (Low Poly Character Figures)

Hooded archer at full draw with the bow arm out and the string hand at the jaw.

@3dassets1.5k tris
Low Poly Mage With A Staff (Low Poly Character Figures)

Low Poly Mage With A Staff (Low Poly Character Figures)

Robed mage with a beard and a knotted staff standing to the ground, in a long robe.

@3dassets1.4k tris
Low Poly Rogue Crouching (Low Poly Character Figures)

Low Poly Rogue Crouching (Low Poly Character Figures)

Hooded rogue crouched low over one knee with a dagger, ready to move.

@3dassets1.4k tris
Low Poly Barbarian Standing (Low Poly Character Figures)

Low Poly Barbarian Standing (Low Poly Character Figures)

Heavy 1.88 m barbarian with bare arms, a fur skirt and a beard, the largest human in the pack.

@3dassets1.3k tris
Low Poly Villager Man (Low Poly Character Figures)

Low Poly Villager Man (Low Poly Character Figures)

Plain villager in a tunic and belt, standing at rest: crowd filler for a medieval or fantasy town.

@3dassets1.2k tris
Low Poly Villager Woman (Low Poly Character Figures)

Low Poly Villager Woman (Low Poly Character Figures)

Plain villager in a long skirted tunic standing with the hands clasped, for market and village crowds.

@3dassets1.2k tris
Low Poly Spacesuit Figure Standing (Low Poly Character Figures)

Low Poly Spacesuit Figure Standing (Low Poly Character Figures)

Bulked spacesuit figure with a bubble helmet, neck ring and twin back tanks, standing with the feet apart.

@3dassets1.2k tris
Low Poly Spacesuit Figure Walking (Low Poly Character Figures)

Low Poly Spacesuit Figure Walking (Low Poly Character Figures)

Spacesuit figure at a long, deliberate stride, for surface and station scenes.

@3dassets1.2k tris
Low Poly Armoured Trooper Standing (Low Poly Character Figures)

Low Poly Armoured Trooper Standing (Low Poly Character Figures)

Armoured trooper standing at ease in a plain plate shell over a dark suit, faceless helmet.

@3dassets1.3k tris
Low Poly Armoured Trooper Aiming (Low Poly Character Figures)

Low Poly Armoured Trooper Aiming (Low Poly Character Figures)

Armoured trooper aiming a long arm from the shoulder, torso turned into the shot.

@3dassets1.3k tris
Low Poly Pilot Standing (Low Poly Character Figures)

Low Poly Pilot Standing (Low Poly Character Figures)

Flight suited pilot with a helmet and harness, standing with a hand raised in a wave.

@3dassets1.3k tris
Low Poly T Pose Reference Figure (Low Poly Character Figures)

Low Poly T Pose Reference Figure (Low Poly Character Figures)

Blank 1.75 m figure in a T pose, one flat material, no face: the scale and proportion reference for the whole pack.

@3dassets1.0k tris
Low Poly A Pose Reference Figure (Low Poly Character Figures)

Low Poly A Pose Reference Figure (Low Poly Character Figures)

Blank 1.75 m figure in a relaxed A pose, one flat material, no face: the second scale reference.

@3dassets1.0k tris
Low Poly Mannequin Bust (Low Poly Character Figures)

Low Poly Mannequin Bust (Low Poly Character Figures)

Headless dressmaker's bust on a post and a round foot, 0.82 m tall, for shop windows and studios.

@3dassets320 tris
Low Poly Shop Mannequin On A Turntable (Low Poly Character Figures)Animated

Low Poly Shop Mannequin On A Turntable (Low Poly Character Figures)

Faceless shop mannequin in an A pose on a turntable base. The mannequin turns on the base; the plinth under it does not.

@3dassets1.2k tris
Low Poly Wooden Artists Figure (Low Poly Character Figures)Animated

Low Poly Wooden Artists Figure (Low Poly Character Figures)

Jointed wooden artist's manikin on a stand, 0.34 m tall, with arms and legs that swing on their pin joints.

@3dassets838 tris
Low Poly Round Display Plinth (Low Poly Character Figures)Animated

Low Poly Round Display Plinth (Low Poly Character Figures)

Round display plinth 0.38 m tall with a metal capped top that turns, for showing a figure or a prop.

@3dassets256 tris
Low Poly Square Display Plinth (Low Poly Character Figures)

Low Poly Square Display Plinth (Low Poly Character Figures)

Square display plinth 0.40 m tall with a recessed base and a proud cap. Static.

@3dassets36 tris
Low Poly Reference Dais (Low Poly Character Figures)

Low Poly Reference Dais (Low Poly Character Figures)

Low two step dais, 4 by 2.4 m and 0.175 m tall, for standing a row of reference figures on.

@3dassets24 tris
Low Poly Plaza Paving Square (Low Poly Character Figures)

Low Poly Plaza Paving Square (Low Poly Character Figures)

Four metre paving square, 70 mm thick with a flat top. Lay it edge to edge for a continuous plaza floor.

@3dassets12 tris
Low Poly Plaza Bench (Low Poly Character Figures)

Low Poly Plaza Bench (Low Poly Character Figures)

Public bench with a 0.40 m timber seat on metal legs, sized to the pack's seated figures.

@3dassets132 tris
Low Poly Shadow Contact Disc (Low Poly Character Figures)

Low Poly Shadow Contact Disc (Low Poly Character Figures)

Flat 0.6 m dark disc, 6 mm thick, to drop under a figure where the renderer has no shadows.

@3dassets80 tris
Town plaza crowd (Low Poly Character Figures)

Town plaza crowd (Low Poly Character Figures)

A sixteen metre paved plaza with a brick banded centre, carrying a crowd of fifty four figures from the pack: conversation groups turned in on themselves, a queue at the corner, families crossing, workers at one end and a uniformed group at the other, seated figures on three...

@3dassets70.4k tris
Reference line up (Low Poly Character Figures)

Reference line up (Low Poly Character Figures)

The proportion check, laid out on twelve metres of paving: the T pose and A pose reference figures on the dais, then a front row running child, adult, coat, older figure, builder and barbarian so every build in the pack can be read against the next, a second row of the...

@3dassets40.3k tris

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