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About
A tall uniformed figure standing with the hands clasped in front, in a dark tunic with a peaked cap, a plain high visibility chest band and a duty belt. Deliberately generic: there is no crest, number, chequer band, force marking or lettering on it anywhere. Overall 0.649 x 1.850 x 0.661 m (X x Y x Z), metre units, +Y up, facing +Z, resting on y=0 with the origin under the figure's own footprint. Static geometry in a baked pose: no rig, no skinning, no animation, no collision and no navigation data. The library pipeline carries rigid node transforms only, so a posed figure is modelled rather than rigged.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Low Poly Police Figure Standing (Low Poly Character Figures)” asset in my project. Model: https://cdn.3dassets.dev/assets/36370/v1/model.glb Asset page: https://3dassets.dev/assets/low-poly-character-figures-police-officer-standing-cedbbfb3 Description: Tall uniformed police figure standing with the hands clasped, peaked cap and duty belt, plain colourway. - Dimensions (X × Y × Z): 0.649 × 1.85 × 0.661 metres - Triangles: 1.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36370/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Low Poly Police Figure Standing (Low Poly Character Figures)
Tall uniformed police figure standing with the hands clasped, peaked cap and duty belt, plain colourway.