Free models · Game-ready GLB
Environments
Every realistic environment below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole environments set from the packs.
429 free GLB models
Silt Bank (Undercity Sewers and Thieves Den)
Low accumulated silt bank formed from overlapping smooth sediment humps.
Debris Dam (Undercity Sewers and Thieves Den)
Tangled discarded beams and a rusted metal container blocking a channel edge.
Van mobile base (Haunted House and Ghost Hunting Kit)
Open rear doors reveal the van desk and monitors; portable equipment is staged beside the rear step.
Hallway equipment layout (Haunted House and Ghost Hunting Kit)
Connected house modules shelter a laid-out investigation desk and tripod camera.
Investigation house cutaway (Haunted House and Ghost Hunting Kit)
Two inhabited storeys above an exposed basement, with an attic, open stair bay, hallway investigation equipment and a van beside the ground storey. The rear roof half is retained as a cutaway.
Facility Connector Cases (Office Lobby and Building Facilities)
Independent aligned test assemblies proving every connector this pack defines: a corridor run from a wall module through a lift landing to a fire door, a washroom wall run turning through a corner, a WC cubicle run, a servery counter run, a rack row, a cable ladder run...
Comms and Server Room (Office Lobby and Building Facilities)
A building comms room: a row of 42U racks with mesh doors and open frames, a wall-mounted comms cabinet, patch panels, an in-row cooling unit, a UPS cabinet, floor PDUs, a cable ladder run turning through a bend overhead, raised floor tiles with one lifted, and a plant room...
Office Washroom (Office Lobby and Building Facilities)
An office washroom: a run of WC cubicles with named doors and an accessible cubicle, a urinal bay with dividers, a two-basin vanity trough under a mirror run, a single basin unit, dispensers, hand dryers, a sanitary bin, a baby change unit and a cleaner's trolley parked at...
Office Lobby (Office Lobby and Building Facilities)
A commercial office lobby: a curved reception desk against a panelled back wall with a blank sign panel, a speedgate line into the lift core, two lift landing doors with call panels and floor indicators, a visitor waiting group of sofas, armchairs and tables, a sign-in kiosk,...
Connector Cases (Hotel and Resort Operations)
Independent aligned test assemblies proving every connector this pack defines: a corridor run from a plain module through a guest room door, a panelled module, a fire door, a service door and the ice and vending alcove; a pair of corridor ceiling rafts; a partition wall run...
Breakfast Buffet and Banquet Layout (Hotel and Resort Operations)
A breakfast and function room backed by a partition wall: a servery run of hot and cold buffet counters turning a corner, dressed with chafing dishes, a cereal dispenser, a juice dispenser, a conveyor toaster, a plate dispenser and a live egg station, with a coffee station...
Hotel Lobby with Check-In and Concierge (Hotel and Resort Operations)
A hotel lobby against two partition walls: a five-module check-in run turning a corner into an accessible bay, with the key card rack and the world clock set mounted on the wall behind, a self check-in pod and two queue posts in front. The concierge desk, luggage store rack...
Guest Room with En-Suite (Hotel and Resort Operations)
A complete hotel guest room on a 4.1 by 6.7 m plate, walled on the two far sides so the room reads from a viewing angle: a king bed with its upholstered headboard against the back wall between two nightstands, a luggage bench at the foot, an armchair and side table by the...
Prison connector cases 3 (Prison Complex Builder)
Matched connector examples positioned using actual finished connector coordinates; ports with different elevations are assembled with the corresponding height offset.
Prison connector cases 1 (Prison Complex Builder)
Matched connector examples positioned using actual finished connector coordinates; ports with different elevations are assembled with the corresponding height offset.
Staff and inmate prop study (Prison Complex Builder)
Separated tabletop-scale and floor-standing studies for small props, displayed at their actual metre scales.
Prison connector cases 2 (Prison Complex Builder)
Matched connector examples positioned using actual finished connector coordinates; ports with different elevations are assembled with the corresponding height offset.
Rehabilitation and care (Prison Complex Builder)
Three clearly separated stations demonstrate teaching, visits and infirmary furnishings.
Security intake (Prison Complex Builder)
Entry screening and controls with detector arch, X-ray conveyor, intercom, checkpoint desk and vehicle barrier.
Exercise yard and security line (Prison Complex Builder)
Recreation yard bounded by connected mesh fence sections, with observation tower, vehicle gate, hoop and benches.
Workshop and utilities (Prison Complex Builder)
Workshop and utility maintenance area, with clear spacing around press, bench, generator, boiler and laundry equipment.
Canteen and service line (Prison Complex Builder)
Two bolted canteen tables, a serving line, kitchen and dish return with a meal trolley.
Cell and sanitary detail (Prison Complex Builder)
Close cell furnishing study with a bunk, sanitary combination, barred door in its open pose, wall shelf and three showers; uncluttered view of clearances and door construction.
Eight-cell block and mezzanine (Prison Complex Builder)
Eight cells in two rows, four representative bunks, continuous upper catwalk with guard rails and connected access stair. Open roofs expose the plan; detailed sanitary furnishings appear in the companion cell scene.