
About
Modular sheriff's office shopfront: an adobe rendered stud wall with a wide iron-barred window, a planked door on strap hinges, a notice rail over the window and a painted false front with a blank gilt sign panel. Dimensions 3.20 by 6.14 by 0.52 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Sun-bleached pine, oxblood shop paint, adobe, black smith iron, brass, glass, canvas, leather, hemp rope, street dust, red sandstone and a gilt sign panel. Rigid node-transform clips open, close drive the named parts on their own pivots. There is no skinning and no skeleton; every other surface is static. The pivot is the grid origin at ground level; only the door leaf moves.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Sheriff's Office Facade Bay (Wild West Frontier Town)” asset in my project. Model: https://cdn.3dassets.dev/assets/30123/v1/model.glb Asset page: https://3dassets.dev/assets/wild-west-frontier-town-sheriff-office-facade-bay-f674159e Description: Free 3D model of a sheriff's office facade bay with a barred window and a hinged door, for a wild west town kit. Measures 3.20 by 6.14 by 0.52 m. - Dimensions (X × Y × Z): 3.2 × 6.14 × 0.52 metres - Triangles: 1.5k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30123/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Sheriff's Office Facade Bay (Wild West Frontier Town)
Free 3D model of a sheriff's office facade bay with a barred window and a hinged door, for a wild west town kit. Measures 3.20 by 6.14 by 0.52 m.