
About
Free 3D model of a Viking Age smithy: an open sided thatched shelter over a stone forge with a rocking hide bellows, an anvil on its block and a quenching trough. Dimensions 4.51 by 3.14 by 3.80 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: bellows-arm at (-2.22, 1.02, 0.34) m. Open on all four sides so the smith and the fire are visible from any angle. The bellows lever and its top board rock on the frame; the forge fire is geometry and material only, with no particle system, emissive flame or punctual light. Steading palette: split oak and pine, wattle and daub, turf and heather thatch, field stone, wrought iron, wool and tarred rope. Rigid node-transform clips: pump. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Smithy With Forge And Bellows (Viking Age Longhouse and Longship)” asset in my project. Model: https://cdn.3dassets.dev/assets/30176/v1/model.glb Asset page: https://3dassets.dev/assets/viking-age-longhouse-and-longship-smithy-with-forge-an-0aad829d Description: Free 3D model of a Viking Age smithy: an open sided thatched shelter over a stone forge with a rocking hide bellows, an anvil on its block and a quenching trough. - Dimensions (X × Y × Z): 4.51 × 3.141 × 3.8 metres - Triangles: 4.0k - Animations: pump - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30176/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Smithy With Forge And Bellows (Viking Age Longhouse and Longship)
Free 3D model of a Viking Age smithy: an open sided thatched shelter over a stone forge with a rocking hide bellows, an anvil on its block and a quenching trough.