
About
The force wall pushed ahead of a heavy swing. A slab section is swept through 186 degrees so the arc reads as a wall rather than a blade, nine four sided teeth stand off the leading edge, and a bright inner crescent sits behind it. Bounding size 0.73 by 1.12 by 0.22 m, metres, +Y up, +Z forward. Origin: free. The origin is the origin of the swing that threw the wall out, so a developer places this mesh by the point the effect emits from rather than by a base. The geometry surrounds it, reaching 0.56 m below and 0.56 m above the origin. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Shockwave crescent (VFX Mesh Library)” asset in my project. Model: https://cdn.3dassets.dev/assets/8416/v1/model.glb Asset page: https://3dassets.dev/assets/vfx-mesh-library-shockwave-crescent-0a8f4ace Description: A thick slab crescent with nine forward teeth along its leading edge and a bright inner crescent behind it. - Dimensions (X × Y × Z): 0.73 × 1.117 × 0.22 metres - Triangles: 844 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8416/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Shockwave crescent (VFX Mesh Library)
A thick slab crescent with nine forward teeth along its leading edge and a bright inner crescent behind it.