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About
An infected adult commuter 1.73 m tall: knee-length coat over a shirt, one sleeve torn short, neck wrap, a bag strap crossing the chest and a satchel at the right hip, over dark trousers and shoes. Metre units, +Y up, the figure faces +Z, ground contact at y=0. Static geometry; no rig, collision, animation or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Infected commuter (Zombie Horde and Infected Characters)” asset in my project. Model: https://cdn.3dassets.dev/assets/11984/v1/model.glb Asset page: https://3dassets.dev/assets/undead-horde-and-infected-variants-walker-transit-comm-ae7ae188 Description: Commuter in a knee-length coat with a shoulder bag strapped across the chest. - Dimensions (X × Y × Z): 0.647 × 1.732 × 0.538 metres - Triangles: 6.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/11984/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Infected commuter (Zombie Horde and Infected Characters)
Commuter in a knee-length coat with a shoulder bag strapped across the chest.