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About
A set of shoulder pads on a hanger: a white chest shell with blue caps and bicep guards and a red collar roll. Hang it at a stall hook. The shoulder straps are static. Metre units, +Y up, the ice or user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Shoulder Pads on a Hanger (Ice Hockey Arena and Locker Room)” asset in my project. Model: https://cdn.3dassets.dev/assets/33729/v1/model.glb Asset page: https://3dassets.dev/assets/ice-hockey-arena-and-locker-room-shoulder-pads-on-hang-0ae31543 Description: A set of shoulder pads on a hanger: a white chest shell with blue caps and bicep guards and a red collar roll. Hang it at a stall hook. The shoulder straps are static. - Dimensions (X × Y × Z): 0.723 × 0.542 × 0.255 metres - Triangles: 1.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33729/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Shoulder Pads on a Hanger (Ice Hockey Arena and Locker Room)
A set of shoulder pads on a hanger: a white chest shell with blue caps and bicep guards and a red collar roll. Hang it at a stall hook. The shoulder straps are static.