
About
Wooden coaster hill falling 2 m over 4 m of track, eased to level at both ends, the descending counterpart of the climbing hill. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.26 by 2.46 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin; port a is the high end. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wooden Coaster Hill Down (Theme Park Rides and Coasters)” asset in my project. Model: https://cdn.3dassets.dev/assets/28646/v1/model.glb Asset page: https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-0b846ecb Description: Wooden coaster hill falling 2 m over 4 m of track, eased to level at both ends, the descending counterpart of the climbing hill. - Dimensions (X × Y × Z): 1.26 × 2.46 × 4.001 metres - Triangles: 424 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28646/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Wooden Coaster Hill Down (Theme Park Rides and Coasters)
Wooden coaster hill falling 2 m over 4 m of track, eased to level at both ends, the descending counterpart of the climbing hill.