
About
Chain lift section of steel coaster track climbing at 30 degrees: a chain trough between the rails, a run of chain dogs on their own node and a line of anti rollback ratchet teeth. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.06 by 2.43 by 3.71 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin at the mid point of the climb; port a is the low end. Stack the piece to build a lift of any height. Rigid node-transform clips: chain-open and chain-close. No skinning. The ratchet teeth, the chain trough and the return chain under the spine are modelled solid: only the chain dog run carries a node, and it travels one link pitch along the section rather than round a real loop.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Coaster Lift Hill Section (Theme Park Rides and Coasters)” asset in my project. Model: https://cdn.3dassets.dev/assets/28629/v1/model.glb Asset page: https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-f9e2d8f3 Description: Chain lift section of steel coaster track climbing at 30 degrees: a chain trough between the rails, a run of chain dogs on their own node and a line of anti rollback ratchet teeth. - Dimensions (X × Y × Z): 1.06 × 2.425 × 3.71 metres - Triangles: 516 - Animations: chain-open, chain-close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28629/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Coaster Lift Hill Section (Theme Park Rides and Coasters)
Chain lift section of steel coaster track climbing at 30 degrees: a chain trough between the rails, a run of chain dogs on their own node and a line of anti rollback ratchet teeth.