
About
A corner run into a viewport end, a tee with a viewport arm, a short module, a bulkhead door and an airlock in line, a conduit corner, and two deck plates carrying the pad, rack, ladder and rail.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Junction and door examples (Spaceship Interior Deck Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/12598/v1/model.glb Asset page: https://3dassets.dev/assets/spaceship-deck-kit-spaceship-deck-kit-junctions-scene-d5e7b35a Description: A corner run into a viewport end, a tee with a viewport arm, a short module, a bulkhead door and an airlock in line, a conduit corner, and two deck plates carrying the pad, rack, ladder and rail. - Dimensions (X × Y × Z): 36 × 3.16 × 15 metres - Triangles: 10.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/12598/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Junction and door examples (Spaceship Interior Deck Kit)
A corner run into a viewport end, a tee with a viewport arm, a short module, a bulkhead door and an airlock in line, a conduit corner, and two deck plates carrying the pad, rack, ladder and rail.