
About
The instant a board leaves the ground: the rider is loaded over the tail with the rear knee driven down, the nose already lifting, the front arm swinging up and the head looking forward down the run. The tail contact point is the lowest part of the model.
Bounding size 1.44 x 1.70 x 0.47 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.
Board, bindings, clothing and body are one static assembly; no named pivot nodes.
Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Rider popping an ollie (Snowboard Gear and Freestyle Riders)” asset in my project. Model: https://cdn.3dassets.dev/assets/27171/v1/model.glb Asset page: https://3dassets.dev/assets/snowboard-gear-and-freestyle-riders-rider-ollie-pop-5817c246 Description: Rider at the moment of pop: loaded on the tail, nose rising, front arm swinging up and head looking ahead. - Dimensions (X × Y × Z): 1.44 × 1.704 × 0.468 metres - Triangles: 6.6k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27171/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Rider popping an ollie (Snowboard Gear and Freestyle Riders)
Rider at the moment of pop: loaded on the tail, nose rising, front arm swinging up and head looking ahead.