3DAssets.dev
Loading model…

About

Drive terminal, 12 m long: concrete slab, four columns, rope guide rails, 3.4 m bullwheel with drive casing and motor house, gabled snow roof, loading gate posts, lane barriers and an operator booth. Dimensions 8.20 x 12.10 x 12.40 m (X x Y x Z). Metre units, +Y up, +Z front; grounded origin at the footprint centre. Connectors: uphill (cable) at (0.00, 8.00, 6.00) facing (0, 0, 1). The rope leaves the uphill face at z = +6 m on the 8 m datum; the bullwheel sits at z = -2 m. Chairs load in the +Z direction. Piste low-poly palette: snow white, ice blue, dark spruce, timber, safety orange, red, steel and charcoal. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Lift Bottom Station (Ski Resort and Snow Park)” asset in my project.

Model: https://cdn.3dassets.dev/assets/25956/v1/model.glb
Asset page: https://3dassets.dev/assets/ski-resort-and-snow-park-lift-bottom-station-df192510
Description: Drive terminal, 12 m long: concrete slab, four columns, rope guide rails, 3.4 m bullwheel with drive casing and motor house, gabled snow roof, loading gate posts, lane barriers and an operator booth.

- Dimensions (X × Y × Z): 8.201 × 12.1 × 12.4 metres
- Triangles: 1.1k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25956/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Lift Bottom Station (Ski Resort and Snow Park)

Drive terminal, 12 m long: concrete slab, four columns, rope guide rails, 3.4 m bullwheel with drive casing and motor house, gabled snow roof, loading gate posts, lane barriers and an operator booth.

Download asset · 56.0 KB

More in Roads & Infrastructure

Floor Tile Plain (Car Factory Production Line)

Floor Tile Plain (Car Factory Production Line)

Free 3D model of a plain 6 m factory floor tile in light grey epoxy with a recessed joint, a modular plant floor panel for a car factory game asset kit.

@3dassets24 tris · 3 ↓
Floor Tile Walkway (Car Factory Production Line)

Floor Tile Walkway (Car Factory Production Line)

Free 3D model of a 6 m factory floor tile in light grey epoxy with a yellow marked walkway, a modular plant floor panel for a car factory game asset kit.

@3dassets144 tris · 3 ↓
Delivery Lane Marking (Car Factory Production Line)

Delivery Lane Marking (Car Factory Production Line)

Free 3D model of a finished car delivery lane floor marking with bollards, an end of line despatch bay for a car factory game asset kit.

@3dassets1.4k tris · 3 ↓
Perimeter Gate, Double Leaf (Aircraft Fleet and Airfield)Animated

Perimeter Gate, Double Leaf (Aircraft Fleet and Airfield)

An 8 metre double leaf perimeter gate on two heavy posts, matching the fence bay height. Premium CC0 aircraft and airfield game asset.

@3dassets352 tris · 1 ↓
Perimeter Fence Bay (Aircraft Fleet and Airfield)

Perimeter Fence Bay (Aircraft Fleet and Airfield)

A 4 metre security fence bay: two posts, top and bottom rails, a mesh lattice standing proud of them and a leaning barbed top arm. Premium CC0 aircraft and airfield game asset.

@3dassets300 tris · 1 ↓
Helicopter Landing Pad (Aircraft Fleet and Airfield)

Helicopter Landing Pad (Aircraft Fleet and Airfield)

A 10 metre square concrete helicopter pad with a painted circle and H, and eight green perimeter lights.. Premium CC0 aircraft and airfield game asset.

@3dassets784 tris · 1 ↓
Grass Landing Strip Module (Aircraft Fleet and Airfield)

Grass Landing Strip Module (Aircraft Fleet and Airfield)

A 20 by 10 metre grass strip module with a mown landing lane down the middle and white marker cones at its corners, for a club field with no hard runway.. Premium CC0 aircraft and airfield game asset.

@3dassets184 tris · 1 ↓
Apron Hardstand Slab (Aircraft Fleet and Airfield)

Apron Hardstand Slab (Aircraft Fleet and Airfield)

A 10 metre square concrete apron hardstand with cast expansion joints, ported on all four edges so a parking apron of any size tiles from it.. Premium CC0 aircraft and airfield game asset.

@3dassets84 tris · 1 ↓
Taxiway Quarter Turn (Aircraft Fleet and Airfield)

Taxiway Quarter Turn (Aircraft Fleet and Airfield)

A 12 by 12 metre taxiway turn module carrying the painted centreline round a quarter circle from the south edge to the west edge, with blue edge lights on both approaches.. Premium CC0 aircraft and airfield game asset.

@3dassets504 tris · 1 ↓
Taxiway Slab With Edge Lights (Aircraft Fleet and Airfield)

Taxiway Slab With Edge Lights (Aircraft Fleet and Airfield)

A 12 by 10 metre asphalt taxiway module with a painted centreline and blue edge lights along both shoulders.. Premium CC0 aircraft and airfield game asset.

@3dassets408 tris · 1 ↓
Runway Threshold Module (Aircraft Fleet and Airfield)

Runway Threshold Module (Aircraft Fleet and Airfield)

The runway threshold module: piano key markings across the full width and a bar of green threshold lights, on the same 30 by 10 metre grid as the runway slab.. Premium CC0 aircraft and airfield game asset.

@3dassets1.1k tris · 1 ↓
Runway Slab With Edge Lights (Aircraft Fleet and Airfield)

Runway Slab With Edge Lights (Aircraft Fleet and Airfield)

A 30 by 10 metre modular runway slab in concrete, with centreline dashes, both side stripes and white edge lights on frangible stems. Premium CC0 aircraft and airfield game asset.

@3dassets508 tris · 1 ↓

Similar assets

Lift Top Station (Ski Resort and Snow Park)

Lift Top Station (Ski Resort and Snow Park)

Return terminal, 12 m long: columns, rope guide rails, return bullwheel with tension casing, flat snow-capped roof, a raised unload ramp sloping away from the wheel, side rails, safety net and operator booth.

@3dassets1.2k tris
Lift Guide Tower (Automated Parking and Vehicle Retrieval)

Lift Guide Tower (Automated Parking and Vehicle Retrieval)

Two-level lift guide tower with four load columns, inner guide strips, boxed crossheads and full side bracing.

@3dassets2.6k tris
Shaft bottom station (Underground Mine and Shaft Works)

Shaft bottom station (Underground Mine and Shaft Works)

A shaft bottom station: the lined station chamber with the shaft above, the man cage on its guides and the skip loading pocket beside it; narrow gauge track running north through a cutaway review section to a battery locomotive and two ore cars; and a widened services chamber...

@3dassets13.8k tris
Terminal Floor Tile (Airport Terminal and Ground Operations)

Terminal Floor Tile (Airport Terminal and Ground Operations)

Four metre terminal floor tile: a polished slab with an inlaid border band on all four edges and a lighter centre panel, laid on a 4 m grid to floor a concourse.

@3dassets104 tris · 1 ↓
Panoramic Lift (Airport Terminal and Ground Operations)Animated

Panoramic Lift (Airport Terminal and Ground Operations)

Two floor panoramic passenger lift: a four column glazed shaft with a head deck, a glazed car at the lower landing with a lit ceiling and handrail, centre-opening door leaves on a named pivot and a landing call panel.

@3dassets664 tris · 1 ↓
Marriage Station Lift (Car Factory Production Line)Animated

Marriage Station Lift (Car Factory Production Line)

Free 3D model of a marriage station chassis lift for a car factory: a 4.6 m scissor free lift table that raises a chassis to a hanging body, as a game asset.

@3dassets2.2k tris · 1 ↓
Concrete Floor Slab 4 m (Battle Royale Town and Airfield)

Concrete Floor Slab 4 m (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a 4 m by 4 m concrete floor slab 0.2 m thick with connector ports on all four edges.

@3dassets432 tris
Buy Station Terminal (Battle Royale Town and Airfield)

Buy Station Terminal (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale: a 1.3 m armoured buy station terminal on a concrete pad with a lit blue screen, a keypad and a lit canopy strip.

@3dassets1.7k tris
Station Floor Slab (Fire and Emergency Services)

Station Floor Slab (Fire and Emergency Services)

Four metre square concrete apparatus bay floor slab with a centre drainage channel and two expansion joints.

@3dassets48 tris
Station Floor Slab 4 m (FPS Survival Forest Outpost)

Station Floor Slab 4 m (FPS Survival Forest Outpost)

Free 3D game asset for a forest survival outpost: a modular 4 m square concrete floor slab 0.22 m thick with a chequer deck plate, with ports on all four edges.

@3dassets5.4k tris
Four-port station node (Space Station and Docking Bays)

Four-port station node (Space Station and Docking Bays)

A 3.6 m pressurised connecting node with forward, aft, port and starboard hatch ports on machined stubs, a zenith avionics box, grapple fixture, low-gain antenna and EVA translation rails.

@3dassets3.8k tris
Conveyor head pulley and drive station (Ore Processing and Haulage Plant)

Conveyor head pulley and drive station (Ore Processing and Haulage Plant)

A 6 m conveyor head station: a lagged head pulley in an A frame under the stringers, a snub pulley, a belt scraper, a gearbox and motor drive with a coupling guard, a flanged discharge chute to grade and a handrailed maintenance platform reached by a stair.

@3dassets2.9k tris