3DAssets.dev

Loading model

About

Bolted steel stair tower 6 m tall with two flights, a half landing and a top landing at dock level, yellow topped handrails throughout and a kick plate, for getting down the altar wall of a graving dock on foot. Overall 2.90 by 7.25 by 3.13 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the tower's footprint on the dock bottom; stand it at y=-6 in a 6 m dock and the top landing meets a y=0 apron. Static structure; nothing on it moves. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no shipyard, shipping line, shipbuilder, class society or equipment maker is named or depicted, no real vessel is reproduced, and every sign, plate and board face is left blank.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Dry dock access stair tower (Shipyard and Dry Dock)” asset in my project.

Model: https://cdn.3dassets.dev/assets/37916/v1/model.glb
Asset page: https://3dassets.dev/assets/shipyard-and-dry-dock-shipyard-and-dry-dock-dry-dock-s-4402cab7
Description: Bolted steel stair tower 6 m tall with two flights, a half landing and a top landing at dock level, yellow topped handrails throughout and a kick plate, for getting down the altar wall of a graving dock on foot.

- Dimensions (X × Y × Z): 2.901 × 7.25 × 3.131 metres
- Triangles: 480
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37916/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Dry dock access stair tower (Shipyard and Dry Dock)

Bolted steel stair tower 6 m tall with two flights, a half landing and a top landing at dock level, yellow topped handrails throughout and a kick plate, for getting down the altar wall of a graving dock on foot.

Download asset · 23.3 KB

More in Roads & Infrastructure

Entry barrier with a lifting arm (Car Park and Road Vehicle Fleet)Animated

Entry barrier with a lifting arm (Car Park and Road Vehicle Fleet)

A car park entry barrier: a pedestal cabinet with a card reader screen and a warning beacon, and a 3 m boom that lifts clear of the lane. Car park access control equipment.

@3dassets404 tris · 48 ↓
Dock edge railing panel 4 m (Steampunk Airship Dock and Workshop)

Dock edge railing panel 4 m (Steampunk Airship Dock and Workshop)

A 4 m guard rail panel with a kick plate and bolted foot plates, for open deck edges.

@3dassets188 tris · 42 ↓
Warehouse Floor Slab (Distillery and Bonded Warehouse)

Warehouse Floor Slab (Distillery and Bonded Warehouse)

Four metre floor tile 0.14 m thick: a concrete bed with sixteen laid stone flags on it and open joints between them. Tiles edge to edge on a four metre grid with the yard module, so a warehouse or stillhouse floor has no seams.

@3dassets204 tris · 38 ↓
Slewing jib crane (Steampunk Airship Dock and Workshop)Animated

Slewing jib crane (Steampunk Airship Dock and Workshop)

A 4.8 m column crane with a slewing jib, a 3.5 m reach and a hook block on the chain fall.

@3dassets1.4k tris · 37 ↓
Dock gantry with travelling hoist (Steampunk Airship Dock and Workshop)Animated

Dock gantry with travelling hoist (Steampunk Airship Dock and Workshop)

A 6.4 m portal gantry with a runway beam, a travelling trolley and a chain hung hook block.

@3dassets1.5k tris · 36 ↓
Yard Grit Module (Distillery and Bonded Warehouse)

Yard Grit Module (Distillery and Bonded Warehouse)

Four metre yard tile 0.16 m thick: a rolled grit surface with two wheel ruts across it and loose stones scattered over it. Tiles edge to edge on the same grid as the warehouse floor slab, so a whole site lays with no gaps.

@3dassets156 tris · 33 ↓
Airship mooring mast (Steampunk Airship Dock and Workshop)Animated

Airship mooring mast (Steampunk Airship Dock and Workshop)

An 8.6 m riveted lattice mooring mast with a weathercocking head, a mooring cup and a ladder.

@3dassets3.0k tris · 33 ↓
Railed catwalk module 4 m (Steampunk Airship Dock and Workshop)

Railed catwalk module 4 m (Steampunk Airship Dock and Workshop)

A 4 m grated catwalk module 1.2 m wide, with handrails and kick plates on both sides.

@3dassets556 tris · 32 ↓
Riveted dock deck plate 4 m (Steampunk Airship Dock and Workshop)

Riveted dock deck plate 4 m (Steampunk Airship Dock and Workshop)

A 4 m riveted steel deck plate on iron joists, the modular floor of the airship dock.

@3dassets1.3k tris · 31 ↓
Railed catwalk corner module (Steampunk Airship Dock and Workshop)

Railed catwalk corner module (Steampunk Airship Dock and Workshop)

A right angle catwalk corner turning from the -Z port to the +X port, railed on the outside.

@3dassets648 tris · 30 ↓
Tunnel portal with slab track (Modern Rail and Metro Network)

Tunnel portal with slab track (Modern Rail and Metro Network)

A 6 m concrete tunnel portal with a horseshoe bore, cornice, splayed wing walls and slab track through it.

@3dassets1.8k tris · 30 ↓
Steel stair flight 2 m rise (Steampunk Airship Dock and Workshop)

Steel stair flight 2 m rise (Steampunk Airship Dock and Workshop)

A steel stair flight rising 2.0 m over a 2.4 m run, with chequer treads and handrails.

@3dassets432 tris · 28 ↓

Similar assets

Stair Tower (Nuclear Power Station and Control Room)

Stair Tower (Nuclear Power Station and Control Room)

A bolted steel stair tower climbing 4 m in two flights round a half landing: ten grating treads a flight on channel stringers, a grating landing at each level on edge beams, four corner columns, and a sloped rail on posts up both sides of every flight.

@3dassets8.4k tris · 16 ↓
Mezzanine stair flight (Vertical Farm and Hydroponics Tower)

Mezzanine stair flight (Vertical Farm and Hydroponics Tower)

A straight stair flight up to the 2.4 m walkway: twelve open mesh treads on steel stringers, a handrail both sides and a bolted foot plate, with a half landing plate at the head.

@3dassets924 tris · 13 ↓
Dry dock altar wall section, 4 m (Shipyard and Dry Dock)

Dry dock altar wall section, 4 m (Shipyard and Dry Dock)

Stepped dock wall 4 m long and 6 m tall: four concrete altars a shore can be set on, a galvanised lip angle at the coping, a yellow edge line and a recessed rung ladder. Ports at both ends so a dock side runs to any length.

@3dassets216 tris · 11 ↓
Stair Core Flight and Landing (Cyberpunk Apartment and Neon Block)

Stair Core Flight and Landing (Cyberpunk Apartment and Neon Block)

One flight of the block stair: thirteen 180 mm risers on a 270 mm going against a 160 mm spine wall, each nosing carrying an amber strip, with a half landing at the head and a steel balustrade of round posts under a handrail that follows the pitch.

@3dassets2.1k tris · 11 ↓
Dock gate caisson, 16 m (Shipyard and Dry Dock)Animated

Dock gate caisson, 16 m (Shipyard and Dry Dock)

Steel dock gate closing a 16 m graving dock: a plated box caisson on a concrete quoin, with vertical stiffeners, timber seating faces, flooding valve wheels and a railed walkway across its top. The leaf swings off the quoin to open the dock.

@3dassets684 tris · 11 ↓
Mobile staging tower, 6 m (Shipyard and Dry Dock)

Mobile staging tower, 6 m (Shipyard and Dry Dock)

Braced access tower 6 m to the top deck on locking castors: three boarded lifts, ladder access through trap hatches, guardrails and toe boards all round, for working a hull side down in a dock.

@3dassets1.1k tris · 10 ↓
External stair tower (Offshore Oil Rig and Platform)

External stair tower (Offshore Oil Rig and Platform)

A braced external stair tower between deck levels: two flights of grated treads with a half landing between them, a top landing, handrails throughout and a blank notice plate on one leg.

@3dassets4.0k tris · 9 ↓
Greybox half-landing dog-leg stair (Modular Greybox Architecture Kit)

Greybox half-landing dog-leg stair (Modular Greybox Architecture Kit)

A dog-leg stair core: two 1.5 m flights hanging off the near edge of a full-width half landing, so the climb turns through 180 degrees and returns to the same wall one storey up.

@3dassets1.3k tris · 11 ↓
Graving dock with a hull in three sections (Shipyard and Dry Dock)

Graving dock with a hull in three sections (Shipyard and Dry Dock)

A working shipyard seen from its dock side: a 16 m graving dock pumped dry, its stepped altar walls running back to the head and its steel gate caisson closed against the basin. A hull sits on the blocks in it, made up of a stern module with its rudder and propeller drawn and...

@3dassets23.6k tris · 33 ↓
Deck Stair and Ramp Module (Sci-Fi City Towers and Skyways)

Deck Stair and Ramp Module (Sci-Fi City Towers and Skyways)

An 8 by 16 m access module that brings the 2.4 m street deck to ground level: a 13 m accessible ramp with double handrails on the west half, an eight-riser stair on the east half, a short deck landing and edge lighting.

@3dassets780 tris · 11 ↓
Roofed slide access stair tower (Waterpark and Pool Operations)

Roofed slide access stair tower (Waterpark and Pool Operations)

Roofed slide access stair tower for a furnished resort and waterpark.

@3dassets1.3k tris · 11 ↓