
Loading model
About
A 3 m unit with its shutter fully rolled into the barrel and the bay stocked the way a customer leaves it: taped cardboard cartons stacked against the back wall, two timber crates, an armchair and a table under cream dust sheets and a bicycle leaning on the partition. Free 3D model for self storage, warehouse and loading bay game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.03 by 2.65 by 3.00 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. The shutter is modelled rolled away inside the barrel rather than posed open, so the bay reads as a unit in use with nothing hanging over the opening. Static geometry; no rig, collision or navigation data. Everything here is static: the shutter is coiled in the barrel and not modelled, and the dust sheets are modelled as draped solids rather than cloth, because there is no skinning anywhere in this library. No storage company, van manufacturer or brand names, badges or artwork anywhere: every plate and label is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Open storage unit with stored contents (Self Storage Facility and Loading Bay)” asset in my project. Model: https://cdn.3dassets.dev/assets/34695/v1/model.glb Asset page: https://3dassets.dev/assets/self-storage-facility-and-loading-bay-self-storage-fac-3f7bd776 Description: A 3 m unit with its shutter fully rolled into the barrel and the bay stocked the way a customer leaves it: taped cardboard cartons stacked against the back wall, two timber crates, an armchair and a table under cream dust sheets and a bicycle leaning on the partition. - Dimensions (X × Y × Z): 3.035 × 2.65 × 3 metres - Triangles: 1.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34695/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Open storage unit with stored contents (Self Storage Facility and Loading Bay)
A 3 m unit with its shutter fully rolled into the barrel and the bay stocked the way a customer leaves it: taped cardboard cartons stacked against the back wall, two timber crates, an armchair and a table under cream dust sheets and a bicycle leaning on the partition.