3DAssets.dev

Loading model

About

The tall visible register pump of the period: a coral body on a dark plinth with a blank dial panel and three plain rate bars, a glass cylinder under a pale crown, a side standard and a holstered nozzle on its own named node. No fuel company name appears on it. Overall 0.685 x 2.310 x 0.600 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Named nodes on their own pivots: nozzle. Retro Diner and Roadside Motel / diner-lp-v1: flat shaded stainless, enamel cream, asphalt, an invented turquoise and coral, pale glazing, one warm emissive for the neon and a muted sage, with no textures and no custom shaders. Every sign, label and number surface in this pack is blank or an invented abstract shape; no real brand, chain, marque or road sign system appears anywhere. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Period fuel pump (Retro Diner and Roadside Motel)” asset in my project.

Model: https://cdn.3dassets.dev/assets/37365/v1/model.glb
Asset page: https://3dassets.dev/assets/retro-diner-and-roadside-motel-period-fuel-pump-e5272bb8
Description: The tall visible register pump of the period: a coral body on a dark plinth with a blank dial panel and three plain rate bars, a glass cylinder under a pale crown, a side standard and a holstered nozzle on its own named node. No fuel company name appears on it.

- Dimensions (X × Y × Z): 0.685 × 2.31 × 0.6 metres
- Triangles: 268
- Animations: open, close
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37365/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Period fuel pump (Retro Diner and Roadside Motel)

The tall visible register pump of the period: a coral body on a dark plinth with a blank dial panel and three plain rate bars, a glass cylinder under a pale crown, a side standard and a holstered nozzle on its own named node. No fuel company name appears on it.

Download asset · 18.1 KB

More in Roads & Infrastructure

Entry barrier with a lifting arm (Car Park and Road Vehicle Fleet)Animated

Entry barrier with a lifting arm (Car Park and Road Vehicle Fleet)

A car park entry barrier: a pedestal cabinet with a card reader screen and a warning beacon, and a 3 m boom that lifts clear of the lane. Car park access control equipment.

@3dassets404 tris · 46 ↓
Dock edge railing panel 4 m (Steampunk Airship Dock and Workshop)

Dock edge railing panel 4 m (Steampunk Airship Dock and Workshop)

A 4 m guard rail panel with a kick plate and bolted foot plates, for open deck edges.

@3dassets188 tris · 42 ↓
Warehouse Floor Slab (Distillery and Bonded Warehouse)

Warehouse Floor Slab (Distillery and Bonded Warehouse)

Four metre floor tile 0.14 m thick: a concrete bed with sixteen laid stone flags on it and open joints between them. Tiles edge to edge on a four metre grid with the yard module, so a warehouse or stillhouse floor has no seams.

@3dassets204 tris · 37 ↓
Slewing jib crane (Steampunk Airship Dock and Workshop)Animated

Slewing jib crane (Steampunk Airship Dock and Workshop)

A 4.8 m column crane with a slewing jib, a 3.5 m reach and a hook block on the chain fall.

@3dassets1.4k tris · 37 ↓
Dock gantry with travelling hoist (Steampunk Airship Dock and Workshop)Animated

Dock gantry with travelling hoist (Steampunk Airship Dock and Workshop)

A 6.4 m portal gantry with a runway beam, a travelling trolley and a chain hung hook block.

@3dassets1.5k tris · 35 ↓
Yard Grit Module (Distillery and Bonded Warehouse)

Yard Grit Module (Distillery and Bonded Warehouse)

Four metre yard tile 0.16 m thick: a rolled grit surface with two wheel ruts across it and loose stones scattered over it. Tiles edge to edge on the same grid as the warehouse floor slab, so a whole site lays with no gaps.

@3dassets156 tris · 33 ↓
Airship mooring mast (Steampunk Airship Dock and Workshop)Animated

Airship mooring mast (Steampunk Airship Dock and Workshop)

An 8.6 m riveted lattice mooring mast with a weathercocking head, a mooring cup and a ladder.

@3dassets3.0k tris · 32 ↓
Railed catwalk module 4 m (Steampunk Airship Dock and Workshop)

Railed catwalk module 4 m (Steampunk Airship Dock and Workshop)

A 4 m grated catwalk module 1.2 m wide, with handrails and kick plates on both sides.

@3dassets556 tris · 32 ↓
Riveted dock deck plate 4 m (Steampunk Airship Dock and Workshop)

Riveted dock deck plate 4 m (Steampunk Airship Dock and Workshop)

A 4 m riveted steel deck plate on iron joists, the modular floor of the airship dock.

@3dassets1.3k tris · 30 ↓
Tunnel portal with slab track (Modern Rail and Metro Network)

Tunnel portal with slab track (Modern Rail and Metro Network)

A 6 m concrete tunnel portal with a horseshoe bore, cornice, splayed wing walls and slab track through it.

@3dassets1.8k tris · 30 ↓
Railed catwalk corner module (Steampunk Airship Dock and Workshop)

Railed catwalk corner module (Steampunk Airship Dock and Workshop)

A right angle catwalk corner turning from the -Z port to the +X port, railed on the outside.

@3dassets648 tris · 29 ↓
Steel stair flight 2 m rise (Steampunk Airship Dock and Workshop)

Steel stair flight 2 m rise (Steampunk Airship Dock and Workshop)

A steel stair flight rising 2.0 m over a 2.4 m run, with chequer treads and handrails.

@3dassets432 tris · 28 ↓

Similar assets

Fuel berth pump (Marina and Yacht Club)Animated

Fuel berth pump (Marina and Yacht Club)

Marina fuel pump 1.9 m tall on a bunded plinth: a yellow cabinet with a blank display panel, a charcoal hose reel, a delivery nozzle in its holster and a spill kit locker, with hazard banding. The nozzle lifts out of the holster.

@3dassets228 tris · 11 ↓
Display Plinth Tall (Human Anatomy and Education Kit)

Display Plinth Tall (Human Anatomy and Education Kit)

A tall display plinth: dark column with a wood cap and a blank paper label plate on the front, top at 1.05 m.

@3dassets240 tris · 10 ↓
Fuel pump, two hose (Petrol Station and Forecourt Shop)Animated

Fuel pump, two hose (Petrol Station and Forecourt Shop)

A forecourt fuel dispenser serving both sides on one hose each: a painted body with an accent skirt, a raised head carrying blank volume and price displays and grade keys on both faces, a card reader, keypad and receipt slot, and a nozzle holstered on each served face.

@3dassets3.1k tris · 13 ↓
Large coral bommie (Coral Reef and Underwater Scenery)

Large coral bommie (Coral Reef and Underwater Scenery)

Tall reef pinnacle with broad ledges and a crown of branching coral.

@3dassets1.5k tris · 18 ↓
Fuel pump protection bollard (Long-Haul Trucking and Truck Stop)

Fuel pump protection bollard (Long-Haul Trucking and Truck Stop)

Fuel pump protection bollard in an original generic highway freight family.

@3dassets192 tris · 11 ↓
Manual Fuel Pump (Roadside Survival Stops)

Manual Fuel Pump (Roadside Survival Stops)

Manual Fuel Pump: 0.6 × 1.5 × 0.5 m nominal survival machine assembly.

@3dassets252 tris · 12 ↓
Fuel Pump Island (Battle Royale Town and Airfield)

Fuel Pump Island (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a 4 m fuel pump island with two twin hose dispensers, lit displays and protective bollards.

@3dassets2.8k tris · 11 ↓
Self Service Fuel Pump (Aircraft Fleet and Airfield)

Self Service Fuel Pump (Aircraft Fleet and Airfield)

A self service aviation fuel pump on its own island: a lit display and card reader, a nozzle on a swing arm and a canopy light on the mast.. Premium CC0 aircraft and airfield game asset.

@3dassets184 tris · 11 ↓
Fuel pump, four hose (Petrol Station and Forecourt Shop)Animated

Fuel pump, four hose (Petrol Station and Forecourt Shop)

The multi grade island dispenser: the same body with two nozzles holstered on each served face and a four key grade selector on each display, for a station where every pump offers every grade.

@3dassets5.1k tris · 13 ↓
Pump Set (Distillery and Bonded Warehouse)

Pump Set (Distillery and Bonded Warehouse)

Skid mounted pump set 2.1 x 0.95 m and 1.3 m tall: two centrifugal pumps with finned motors on a cast bed plate, volutes with flanged suction and discharge, isolating cocks on the delivery lines and a blank control box on the back edge.

@3dassets1.2k tris · 15 ↓
Brain coral (Coral Reef and Underwater Scenery)

Brain coral (Coral Reef and Underwater Scenery)

Massive coral head traced by raised winding meandering ridges.

@3dassets6.2k tris · 36 ↓
Boulder coral (Coral Reef and Underwater Scenery)

Boulder coral (Coral Reef and Underwater Scenery)

Smooth massive coral mound with rounded lobes.

@3dassets1.3k tris · 27 ↓