
Loading model
About
A tall display plinth: dark column with a wood cap and a blank paper label plate on the front, top at 1.05 m. Overall 0.56 by 1.05 by 0.56 m (X by Y by Z). Metres, +Y up, front toward +Z, resting on y=0. Study models rest on the wood cap; the label plate is mounted proud of the column face. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Display Plinth Tall (Human Anatomy and Education Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/38964/v1/model.glb Asset page: https://3dassets.dev/assets/human-anatomy-and-education-kit-display-plinth-tall-07f5859d Description: A tall display plinth: dark column with a wood cap and a blank paper label plate on the front, top at 1.05 m. - Dimensions (X × Y × Z): 0.56 × 1.05 × 0.56 metres - Triangles: 240 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38964/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Display Plinth Tall (Human Anatomy and Education Kit)
A tall display plinth: dark column with a wood cap and a blank paper label plate on the front, top at 1.05 m.