3DAssets.dev

Loading model

About

Impact bollard 1.05 m tall guarding a bring bank or a cabin corner: an orange sleeved post on a concrete pad with two steel bands and a charcoal cap. Free 3D model for recycling centre, waste transfer yard and municipal depot game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.36 by 1.08 by 0.36 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static bollard; the sleeve is modelled as one piece with the post. No waste company, council, plant or vehicle manufacturer names, badges or artwork anywhere: every plate, panel and sign is blank.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “High visibility bollard (Recycling Centre and Waste Transfer Yard)” asset in my project.

Model: https://cdn.3dassets.dev/assets/34931/v1/model.glb
Asset page: https://3dassets.dev/assets/recycling-and-waste-transfer-yard-recycling-and-waste--ddc92b27
Description: Impact bollard 1.05 m tall guarding a bring bank or a cabin corner: an orange sleeved post on a concrete pad with two steel bands and a charcoal cap.

- Dimensions (X × Y × Z): 0.36 × 1.08 × 0.36 metres
- Triangles: 172
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34931/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

High visibility bollard (Recycling Centre and Waste Transfer Yard)

Impact bollard 1.05 m tall guarding a bring bank or a cabin corner: an orange sleeved post on a concrete pad with two steel bands and a charcoal cap.

Download asset · 22.7 KB

More in Roads & Infrastructure

Entry barrier with a lifting arm (Car Park and Road Vehicle Fleet)Animated

Entry barrier with a lifting arm (Car Park and Road Vehicle Fleet)

A car park entry barrier: a pedestal cabinet with a card reader screen and a warning beacon, and a 3 m boom that lifts clear of the lane. Car park access control equipment.

@3dassets404 tris · 48 ↓
Dock edge railing panel 4 m (Steampunk Airship Dock and Workshop)

Dock edge railing panel 4 m (Steampunk Airship Dock and Workshop)

A 4 m guard rail panel with a kick plate and bolted foot plates, for open deck edges.

@3dassets188 tris · 42 ↓
Warehouse Floor Slab (Distillery and Bonded Warehouse)

Warehouse Floor Slab (Distillery and Bonded Warehouse)

Four metre floor tile 0.14 m thick: a concrete bed with sixteen laid stone flags on it and open joints between them. Tiles edge to edge on a four metre grid with the yard module, so a warehouse or stillhouse floor has no seams.

@3dassets204 tris · 39 ↓
Slewing jib crane (Steampunk Airship Dock and Workshop)Animated

Slewing jib crane (Steampunk Airship Dock and Workshop)

A 4.8 m column crane with a slewing jib, a 3.5 m reach and a hook block on the chain fall.

@3dassets1.4k tris · 37 ↓
Dock gantry with travelling hoist (Steampunk Airship Dock and Workshop)Animated

Dock gantry with travelling hoist (Steampunk Airship Dock and Workshop)

A 6.4 m portal gantry with a runway beam, a travelling trolley and a chain hung hook block.

@3dassets1.5k tris · 37 ↓
Airship mooring mast (Steampunk Airship Dock and Workshop)Animated

Airship mooring mast (Steampunk Airship Dock and Workshop)

An 8.6 m riveted lattice mooring mast with a weathercocking head, a mooring cup and a ladder.

@3dassets3.0k tris · 34 ↓
Yard Grit Module (Distillery and Bonded Warehouse)

Yard Grit Module (Distillery and Bonded Warehouse)

Four metre yard tile 0.16 m thick: a rolled grit surface with two wheel ruts across it and loose stones scattered over it. Tiles edge to edge on the same grid as the warehouse floor slab, so a whole site lays with no gaps.

@3dassets156 tris · 33 ↓
Railed catwalk module 4 m (Steampunk Airship Dock and Workshop)

Railed catwalk module 4 m (Steampunk Airship Dock and Workshop)

A 4 m grated catwalk module 1.2 m wide, with handrails and kick plates on both sides.

@3dassets556 tris · 32 ↓
Riveted dock deck plate 4 m (Steampunk Airship Dock and Workshop)

Riveted dock deck plate 4 m (Steampunk Airship Dock and Workshop)

A 4 m riveted steel deck plate on iron joists, the modular floor of the airship dock.

@3dassets1.3k tris · 32 ↓
Railed catwalk corner module (Steampunk Airship Dock and Workshop)

Railed catwalk corner module (Steampunk Airship Dock and Workshop)

A right angle catwalk corner turning from the -Z port to the +X port, railed on the outside.

@3dassets648 tris · 31 ↓
Tunnel portal with slab track (Modern Rail and Metro Network)

Tunnel portal with slab track (Modern Rail and Metro Network)

A 6 m concrete tunnel portal with a horseshoe bore, cornice, splayed wing walls and slab track through it.

@3dassets1.8k tris · 30 ↓
Steel stair flight 2 m rise (Steampunk Airship Dock and Workshop)

Steel stair flight 2 m rise (Steampunk Airship Dock and Workshop)

A steel stair flight rising 2.0 m over a 2.4 m run, with chequer treads and handrails.

@3dassets432 tris · 28 ↓

Similar assets

Bring bank, bottle bank (Recycling Centre and Waste Transfer Yard)Animated

Bring bank, bottle bank (Recycling Centre and Waste Transfer Yard)

Municipal bring bank 1.8 m by 1.4 m and 1.7 m tall: a green body on a charcoal plinth with a shedding roof, yellow lifting lugs, a blank blue notice panel, a shut discharge door and two round hatches with flaps that lift open.

@3dassets272 tris · 12 ↓
Bring bank, textiles bank (Recycling Centre and Waste Transfer Yard)Animated

Bring bank, textiles bank (Recycling Centre and Waste Transfer Yard)

The same bring bank in blue for textiles and shoes, with the same shedding roof, lifting lugs, notice panel, discharge door and two hatch flaps that lift open.

@3dassets272 tris · 11 ↓
Ten-degree banked circuit corner (Formula Race Cars and Grand Prix Circuit)

Ten-degree banked circuit corner (Formula Race Cars and Grand Prix Circuit)

Ten-degree banked circuit corner in an original generic circuit family.

@3dassets1.2k tris · 9 ↓
Styx Bank Corner (Greek Mythology: Underworld and Olympus)

Styx Bank Corner (Greek Mythology: Underworld and Olympus)

Right-angle bank corner where the river turns.

@3dassets72 tris · 8 ↓
Warehouse column with impact guard (Hardware Store and DIY Warehouse)

Warehouse column with impact guard (Hardware Store and DIY Warehouse)

A 5.0 m painted steel warehouse column on a bolted base with a moulded impact guard around its foot and a cable tray bracket at head height.

@3dassets660 tris · 12 ↓
Landing Corner Guard (Modular Survival Base Builder)

Landing Corner Guard (Modular Survival Base Builder)

Landing Corner Guard: 2 × 0.3 × 2 m nominal survival platform assembly.

@3dassets1.9k tris · 9 ↓
Vault Wall Plan Corner (Bank Vault Heist Kit)

Vault Wall Plan Corner (Bank Vault Heist Kit)

Planning-view corner block matching vault-wall-corner.

@3dassets48 tris · 11 ↓
Deposit Box Wall Corner (Bank Vault Heist Kit)

Deposit Box Wall Corner (Bank Vault Heist Kit)

Inside corner for the deposit box wall: an L of two 0.5 m box fields meeting at the room corner, so a run along x turns to run along z.

@3dassets1.4k tris · 12 ↓
Stone Corner Pier (Pirate Port and Tall Ships)

Stone Corner Pier (Pirate Port and Tall Ships)

A 0.4 m coral stone corner pier, coursed on all faces with a moulded cap and plinth, that the wall bays butt into at a building corner.

@3dassets900 tris · 10 ↓
Yellow safety bollard (Machine Shop and Factory Hall)

Yellow safety bollard (Machine Shop and Factory Hall)

Floor bolted machine guard bollard 0.9 m tall in safety yellow with charcoal impact bands and a bolted base plate.

@3dassets204 tris · 12 ↓
Concrete Corner Column (Battle Royale Town and Airfield)

Concrete Corner Column (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a chamfered concrete corner column 3.5 m tall with a hazard banded impact guard at the base.

@3dassets552 tris · 13 ↓
Partition corner post (Police Station and Detective Office)

Partition corner post (Police Station and Detective Office)

A 140 mm partition corner post, 2.7 m tall, turning a wall run through ninety degrees, with aluminium corner guards on both exposed arrises.

@3dassets448 tris · 14 ↓