{"data":{"id":"34931","slug":"recycling-and-waste-transfer-yard-recycling-and-waste--ddc92b27","title":"High visibility bollard (Recycling Centre and Waste Transfer Yard)","summary":"Impact bollard 1.05 m tall guarding a bring bank or a cabin corner: an orange sleeved post on a concrete pad with two steel bands and a charcoal cap.","description":"Impact bollard 1.05 m tall guarding a bring bank or a cabin corner: an orange sleeved post on a concrete pad with two steel bands and a charcoal cap. Free 3D model for recycling centre, waste transfer yard and municipal depot game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.36 by 1.08 by 0.36 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static bollard; the sleeve is modelled as one piece with the post. No waste company, council, plant or vehicle manufacturer names, badges or artwork anywhere: every plate, panel and sign is blank.","status":"published","url":"https://3dassets.dev/assets/recycling-and-waste-transfer-yard-recycling-and-waste--ddc92b27","cdnUrl":"https://cdn.3dassets.dev/assets/34931/v1/model.glb","downloadUrl":"https://3dassets.dev/download/recycling-and-waste-transfer-yard-recycling-and-waste--ddc92b27","thumbnailUrl":"https://cdn.3dassets.dev/assets/34931/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34931/v1/poster.webp","blurhash":"U4A]$z^j000L00RP~qtRCAX9]ewHV@S2tRxG","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23288,"triangles":172,"vertices":516,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.18000000715255737,0.000005186905053647384,-0.18000000715255737],"max":[0.18000000715255737,1.0799966553318714,0.18000000715255737]},"sizeMeters":[0.36,1.08,0.36],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T10:39:34.941Z","updatedAt":"2026-09-11T10:39:35.055Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34931/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HighVisibilityBollardRecyclingCentreAndWasteTransferYard(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34931/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34931/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34931/v1/model.glb\" alt=\"High visibility bollard (Recycling Centre and Waste Transfer Yard)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34931/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34931/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}