
About
Two-metre road tile with a dashed centre marking and raised pavements on both sides. Built on a consistent 12.5 cm voxel grid.
Part of the Pocket Borough collection. Dimensions: 2 m wide, 0.25 m high and 2 m deep. Uses metres with +Y up and +Z forward. The origin sits on the ground at the horizontal centre. Static mesh with no rig, animation or collision mesh. Shared collection colours support a consistent game environment. CC0 licensed for commercial and personal projects.
Part of Pocket Borough.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Pocket Borough road module” asset in my project. Model: https://cdn.3dassets.dev/assets/286/v1/model.glb Asset page: https://3dassets.dev/assets/pocket-borough-road-module Description: Two-metre road tile with a dashed centre marking and raised pavements on both sides. Built on a consistent 12.5 cm voxel grid. - Dimensions (X × Y × Z): 2 × 0.25 × 2 metres - Triangles: 72 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/286/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Pocket Borough road module
Two-metre road tile with a dashed centre marking and raised pavements on both sides. Built on a consistent 12.5 cm voxel grid.