
About
Small city scooter, 1.9 m long, with a legshield, an oak seat and two rolling wheels. Pixel art 3D model for street scenes. Dimensions 0.66 by 1.41 by 1.84 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: wheel-front at (0.00, 0.26, 0.66) m; wheel-rear at (0.00, 0.26, -0.62) m. Faces +Z. The wheels roll; the handlebars and stand are fixed and there is no rider. Pixel Modern palette: warm white render, light oak, charcoal, slate blue, sage, coral, a mustard glow and a screen cyan, every one of them a 32 px nearest-filtered pixel map. Rigid node-transform clips: roll. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Scooter (Pixel Modern City Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/29028/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-city-street-scooter-a82b56af Description: Small city scooter, 1.9 m long, with a legshield, an oak seat and two rolling wheels. Pixel art 3D model for street scenes. - Dimensions (X × Y × Z): 0.66 × 1.41 × 1.84 metres - Triangles: 224 - Animations: roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29028/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Scooter (Pixel Modern City Street) with my AI development tools?
How do I get started?
Which game engines and tools can I use Scooter (Pixel Modern City Street) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Scooter (Pixel Modern City Street) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Scooter (Pixel Modern City Street)
Small city scooter, 1.9 m long, with a legshield, an oak seat and two rolling wheels. Pixel art 3D model for street scenes.