
About
Single deck city bus, 10.5 m long, with a lit destination screen and two plug doors that slide back along the kerb side. Dimensions 2.67 by 3.02 by 10.79 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: bus-door-front at (1.28, 0.55, 3.50) m; bus-door-rear at (1.28, 0.55, -1.20) m; wheel-left-front at (-1.06, 0.50, 3.40) m; wheel-right-front at (1.06, 0.50, 3.40) m; wheel-left-rear at (-1.06, 0.50, -2.40) m; wheel-right-rear at (1.06, 0.50, -2.40) m; wheel-left-rear-tag at (-1.06, 0.50, -3.70) m; wheel-right-rear-tag at (1.06, 0.50, -3.70) m. Faces +Z with the doors on the +X side. The doors slide and the six wheels roll; the pantograph free roof is fixed. Pixel Modern palette: warm white render, light oak, charcoal, slate blue, sage, coral, a mustard glow and a screen cyan, every one of them a 32 px nearest-filtered pixel map. Rigid node-transform clips: open, close and roll. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “City Bus (Pixel Modern City Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/29029/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-city-street-city-bus-f39411bf Description: Single deck city bus, 10.5 m long, with a lit destination screen and two plug doors that slide back along the kerb side. - Dimensions (X × Y × Z): 2.669 × 3.02 × 10.79 metres - Triangles: 600 - Animations: open, close, roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29029/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use City Bus (Pixel Modern City Street) with my AI development tools?
How do I get started?
Which game engines and tools can I use City Bus (Pixel Modern City Street) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use City Bus (Pixel Modern City Street) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
City Bus (Pixel Modern City Street)
Single deck city bus, 10.5 m long, with a lit destination screen and two plug doors that slide back along the kerb side.