
About
Four door saloon car, 4.4 m long, with a boot deck, hinged front doors and rolling wheels. Low poly 3D model for city street traffic. Dimensions 2.03 by 1.66 by 4.67 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: door-left at (-0.96, 0.00, 1.05) m; door-right at (0.96, 0.00, 1.05) m; wheel-left-front at (-0.79, 0.33, 1.50) m; wheel-right-front at (0.79, 0.33, 1.50) m; wheel-left-rear at (-0.79, 0.33, -1.50) m; wheel-right-rear at (0.79, 0.33, -1.50) m. Faces +Z with the origin between the wheels at ground level. Only the doors and wheels move. Pixel Modern palette: warm white render, light oak, charcoal, slate blue, sage, coral, a mustard glow and a screen cyan, every one of them a 32 px nearest-filtered pixel map. Rigid node-transform clips: open, close and roll. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Saloon (Pixel Modern City Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/29025/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-city-street-saloon-d57a02b7 Description: Four door saloon car, 4.4 m long, with a boot deck, hinged front doors and rolling wheels. Low poly 3D model for city street traffic. - Dimensions (X × Y × Z): 2.03 × 1.66 × 4.665 metres - Triangles: 368 - Animations: open, close, roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29025/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Saloon (Pixel Modern City Street) with my AI development tools?
How do I get started?
Which game engines and tools can I use Saloon (Pixel Modern City Street) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Saloon (Pixel Modern City Street) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Saloon (Pixel Modern City Street)
Four door saloon car, 4.4 m long, with a boot deck, hinged front doors and rolling wheels. Low poly 3D model for city street traffic.