3DAssets.dev

Loading model

About

A 3 m square of forecourt tarmac with the painted markings on it: two walkway lines, a run of hatching and a drainage channel. The paint stands proud of the wearing course rather than sharing its plane, so a field of tiles never flickers. Dimensions 3.00 by 0.07 by 3.00 m (X by Y by Z). Metre units, +Y up, customer or user side toward +Z, resting on y=0. Connectors: tile-left, tile-right, tile-front, tile-back (type forecourt-tile). All signage geometry is blank: no wording, logo or fuel company livery anywhere in this pack. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Forecourt paving tile (Petrol Station and Forecourt Shop)” asset in my project.

Model: https://cdn.3dassets.dev/assets/33947/v1/model.glb
Asset page: https://3dassets.dev/assets/petrol-station-and-forecourt-shop-forecourt-paving-til-a21747fa
Description: A 3 m square of forecourt tarmac with the painted markings on it: two walkway lines, a run of hatching and a drainage channel. The paint stands proud of the wearing course rather than sharing its plane, so a field of tiles never flickers.

- Dimensions (X × Y × Z): 3 × 0.068 × 3 metres
- Triangles: 576
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33947/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Forecourt paving tile (Petrol Station and Forecourt Shop)

A 3 m square of forecourt tarmac with the painted markings on it: two walkway lines, a run of hatching and a drainage channel. The paint stands proud of the wearing course rather than sharing its plane, so a field of tiles never flickers.

Download asset · 24.9 KB

More in Roads & Infrastructure

Floor Tile Plain (Car Factory Production Line)

Floor Tile Plain (Car Factory Production Line)

Free 3D model of a plain 6 m factory floor tile in light grey epoxy with a recessed joint, a modular plant floor panel for a car factory game asset kit.

@3dassets24 tris · 4 ↓
Floor Tile Walkway (Car Factory Production Line)

Floor Tile Walkway (Car Factory Production Line)

Free 3D model of a 6 m factory floor tile in light grey epoxy with a yellow marked walkway, a modular plant floor panel for a car factory game asset kit.

@3dassets144 tris · 4 ↓
Delivery Lane Marking (Car Factory Production Line)

Delivery Lane Marking (Car Factory Production Line)

Free 3D model of a finished car delivery lane floor marking with bollards, an end of line despatch bay for a car factory game asset kit.

@3dassets1.4k tris · 4 ↓
Slab track straight 6 m (Modern Rail and Metro Network)

Slab track straight 6 m (Modern Rail and Metro Network)

A 6 m ballastless slab track module: a continuous concrete slab with drainage shoulders and rail baseplates.

@3dassets1.4k tris · 4 ↓
Perimeter Gate, Double Leaf (Aircraft Fleet and Airfield)Animated

Perimeter Gate, Double Leaf (Aircraft Fleet and Airfield)

An 8 metre double leaf perimeter gate on two heavy posts, matching the fence bay height. Premium CC0 aircraft and airfield game asset.

@3dassets352 tris · 3 ↓
Perimeter Fence Bay (Aircraft Fleet and Airfield)

Perimeter Fence Bay (Aircraft Fleet and Airfield)

A 4 metre security fence bay: two posts, top and bottom rails, a mesh lattice standing proud of them and a leaning barbed top arm. Premium CC0 aircraft and airfield game asset.

@3dassets300 tris · 3 ↓
Grass Landing Strip Module (Aircraft Fleet and Airfield)

Grass Landing Strip Module (Aircraft Fleet and Airfield)

A 20 by 10 metre grass strip module with a mown landing lane down the middle and white marker cones at its corners, for a club field with no hard runway.. Premium CC0 aircraft and airfield game asset.

@3dassets184 tris · 3 ↓
Box Feature (Ski Resort and Snow Park)

Box Feature (Ski Resort and Snow Park)

Four metre timber jib box with an ice-blue slick top and steel edge rails, raised on two steel supports.

@3dassets96 tris · 3 ↓
Rail Straight (Ski Resort and Snow Park)

Rail Straight (Ski Resort and Snow Park)

Six metre round steel park rail 0.65 m high on three legs with base plates.

@3dassets104 tris · 3 ↓
Tabletop Jump (Ski Resort and Snow Park)

Tabletop Jump (Ski Resort and Snow Park)

Fourteen metre tabletop jump: 4 m take-off ramp, 5 m flat table 1.5 m high and 4 m landing slope, 4.5 m wide, with marker poles at both table edges.

@3dassets96 tris · 3 ↓
Kicker Large (Ski Resort and Snow Park)

Kicker Large (Ski Resort and Snow Park)

Large snow kicker: 7 m concave take-off rising to a 2 m lip, 4.5 m wide, with orange lip markers.

@3dassets68 tris · 3 ↓
Kicker Small (Ski Resort and Snow Park)

Kicker Small (Ski Resort and Snow Park)

Small snow kicker: 4.5 m concave take-off rising to a 1.2 m lip with a sloped back, 3.5 m wide, with orange lip markers.

@3dassets68 tris · 3 ↓

Similar assets

Concrete floor tile with walkway lines, 6 m (Machine Shop and Factory Hall)

Concrete floor tile with walkway lines, 6 m (Machine Shop and Factory Hall)

Six metre pale concrete floor tile with saw cut joints and a yellow pedestrian walkway marked across it, ported on all four edges so a shop floor tiles out from it.

@3dassets60 tris · 1 ↓
Car park bay marking tile (Fast Food Counter and Drive-Thru)

Car park bay marking tile (Fast Food Counter and Drive-Thru)

A 2.4 m by 5 m car park bay marking tile: a thin asphalt slab with a painted division line, a head line and a plain diagonal hatch band down the centre.

@3dassets512 tris · 1 ↓
Aisle floor marking tile (Hardware Store and DIY Warehouse)

Aisle floor marking tile (Hardware Store and DIY Warehouse)

A 2.0 m square painted floor marking tile: a sealed concrete slab with two 100 mm aisle edge lines and a hatched pedestrian margin, 6 mm proud of the slab face.

@3dassets768 tris
Stand Marking Tile (Airport Terminal and Ground Operations)

Stand Marking Tile (Airport Terminal and Ground Operations)

Eight metre aircraft stand paving tile: a scored concrete slab painted with a lead-in line, a stop bar and turn bar, hatched equipment restraint areas either side, safety lines and an outlined equipment parking box.

@3dassets320 tris
Parking bay marking tile (Car Park and Road Vehicle Fleet)

Parking bay marking tile (Car Park and Road Vehicle Fleet)

A standard 2.5 by 5 m parking bay marking tile: a thin screed panel with painted white bay lines down both sides and across the head. Car park floor marking tile, 2.5 by 5 m.

@3dassets48 tris · 1 ↓
Bay Markings Tile (Hospital Wards and Clinic Operations)

Bay Markings Tile (Hospital Wards and Clinic Operations)

Four metre ambulance bay floor tile: a paved slab with painted bay lines, a hatched keep-clear zone, a stop bar and a coloured standing box.

@3dassets188 tris
Court Line Markings (Tennis Club and Courts)

Court Line Markings (Tennis Club and Courts)

The full painted line set for one doubles court, 10.97 by 23.77 m on a 6 mm court blue base pad: baselines, tramlines, singles sidelines, both service lines, the centre service line and the baseline centre marks.

@3dassets144 tris
Line Marking Trolley (Tennis Club and Courts)Animated

Line Marking Trolley (Tennis Club and Courts)

A 0.72 m line marking trolley: a paint tank on two wheels with a blue lid, a marking shoe under the nose and a raked push handle, for repainting a court line.

@3dassets284 tris
Grid Box Marking Tile (Go Kart Track and Pit Lane)

Grid Box Marking Tile (Go Kart Track and Pit Lane)

Start grid tile: the same 8 m tarmac module with a white start line across it and six staggered grid boxes painted in two rows, the spacing a kart grid uses. Four ground ports, so it drops into a straight in place of a plain tile.

@3dassets336 tris
Workshop floor tile with walkway markings, 4 m (Woodworking Workshop and Joinery)

Workshop floor tile with walkway markings, 4 m (Woodworking Workshop and Joinery)

The same 4 m concrete floor module with a painted safety yellow walkway lane down it, standing 5 mm proud of the slab. Identical edge ports, so it lays into the same grid.

@3dassets60 tris
Aisle floor marking corner tile (Hardware Store and DIY Warehouse)

Aisle floor marking corner tile (Hardware Store and DIY Warehouse)

A 2.0 m square floor marking corner: the aisle edge line turns through 90 degrees with a radiused corner, plus a bay corner square and a stop bar.

@3dassets512 tris