3DAssets.dev
Loading model…

About

A 7 m crew ferry: a blunt cone capsule with an ablative shield, three viewports, four attitude control pods and a nose docking ring, joined to a service module with a main engine bell, two 5.2 m solar wings and body radiators. Bounding size 15.09 x 4.19 x 7.82 m (X x Y x Z). Metre units, +Y up, +Z forward, lowest geometry resting on y=0. Assembly ports: port-fwd (hatch). Vehicle axis sits 2.02 m above y=0; the nose ring mates with any station hatch port. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Crew ferry capsule and service module (Orbital Station and Docking Bays)” asset in my project.

Model: https://cdn.3dassets.dev/assets/24565/v1/model.glb
Asset page: https://3dassets.dev/assets/orbital-station-and-docking-bays-crew-ferry-capsule-9b393885
Description: A 7 m crew ferry: a blunt cone capsule with an ablative shield, three viewports, four attitude control pods and a nose docking ring, joined to a service module with a main engine bell, two 5.2 m solar wings and body radiators.

- Dimensions (X × Y × Z): 15.09 × 4.188 × 7.821 metres
- Triangles: 8.6k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24565/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Crew ferry capsule and service module (Orbital Station and Docking Bays)

A 7 m crew ferry: a blunt cone capsule with an ablative shield, three viewports, four attitude control pods and a nose docking ring, joined to a service module with a main engine bell, two 5.2 m solar wings and body radiators.

Download asset · 410.1 KB

More in Vehicles

Open rescue powerboat (Powerboat Racing and Launch Ramp)Animated

Open rescue powerboat (Powerboat Racing and Launch Ramp)

Open rescue powerboat with original generic marine construction.

@3dassets7.1k tris · 1 ↓
Shield Generator Pack (Mech Robots and Battle Hangar)

Shield Generator Pack (Mech Robots and Battle Hangar)

Defensive generator backpack with transverse coil housing and cyan cooling strips.

@3dassets84 tris
Field Repair Pack (Mech Robots and Battle Hangar)

Field Repair Pack (Mech Robots and Battle Hangar)

Mobile repair backpack carrying two tool cylinders and a fold-down cabinet.

@3dassets48 tris
Communications Pack (Mech Robots and Battle Hangar)

Communications Pack (Mech Robots and Battle Hangar)

Twin-antenna communications backpack with protected radio housing.

@3dassets88 tris
Rescue Cutter Arm (Mech Robots and Battle Hangar)

Rescue Cutter Arm (Mech Robots and Battle Hangar)

Rescue arm with opposed wedge jaws and orange actuator housing.

@3dassets124 tris
Armoured Wedge Head (Mech Robots and Battle Hangar)

Armoured Wedge Head (Mech Robots and Battle Hangar)

Wedge sensor head with a protected recessed slit and orange crest.

@3dassets36 tris
Survey Drill Arm (Mech Robots and Battle Hangar)

Survey Drill Arm (Mech Robots and Battle Hangar)

Industrial sampling arm with a tapered drill and shoulder drum.

@3dassets100 tris
Rangefinder Head (Mech Robots and Battle Hangar)

Rangefinder Head (Mech Robots and Battle Hangar)

Wide binocular rangefinder head with separated optical barrels.

@3dassets132 tris
Antenna Crown Head (Mech Robots and Battle Hangar)

Antenna Crown Head (Mech Robots and Battle Hangar)

Command head with paired splayed radio antennae and a narrow visor.

@3dassets88 tris
Ammo Drum Pack (Mech Robots and Battle Hangar)

Ammo Drum Pack (Mech Robots and Battle Hangar)

Medium ammunition drum pack: large belt drum over a base with a side feed chute.

@3dassets132 tris
Coolant Pack (Mech Robots and Battle Hangar)

Coolant Pack (Mech Robots and Battle Hangar)

Medium coolant pack: two vertical pressure tanks with a crossover pipe and a level indicator.

@3dassets140 tris
Missile Rack Pack (Mech Robots and Battle Hangar)

Missile Rack Pack (Mech Robots and Battle Hangar)

Medium vertical-launch missile rack with six hazard-capped cells.

@3dassets108 tris

Similar assets

Crew lander with ascent cabin (Lunar Surface Colony and Rovers)

Crew lander with ascent cabin (Lunar Surface Colony and Rovers)

A 6.6 m four-leg crew lander: an octagonal descent stage on crushable footpads with four tanks and an engine, a pressurised ascent cabin with three viewports, an EVA hatch onto a railed porch, a boarding ladder, a docking cone, antennas and four attitude control pods.

@3dassets4.1k tris
Service window wall module (Laundromat and Cleaning Services)Animated

Service window wall module (Laundromat and Cleaning Services)

A 1.2 m wall module with a service window: a 2.6 m partition bay with a heavy aperture bezel, a bullnose transaction ledge, a sliding hatch on a named pivot, a fixed upper light, a speech grille and a blank sign panel.

@3dassets1.1k tris
Crew habitation module (Orbital Station and Docking Bays)

Crew habitation module (Orbital Station and Docking Bays)

A 9.2 m crew habitation module with a three-window nadir band, two external stowage racks on struts, standoff debris shields on the ram face, a grapple fixture and EVA rails on a white blanketed hull.

@3dassets4.1k tris
Service module with tankage (Orbital Station and Docking Bays)

Service module with tankage (Orbital Station and Docking Bays)

A 7.4 m service module: forward hatch port, four external spherical propellant tanks on struts, a main engine bell, two reaction control pods and a nadir body radiator.

@3dassets5.1k tris
Dispensing counter module, four drawer (Clinic and Veterinary Practice)Animated

Dispensing counter module, four drawer (Clinic and Veterinary Practice)

A 600 mm dispensing counter module with four named drawers on lipped fronts under a postformed worktop, on the same counter-run grid.

@3dassets1.2k tris
Bar service hatch module (Bar, Pub and Brewery Taproom)

Bar service hatch module (Bar, Pub and Brewery Taproom)

A counter module closed off with a snug service hatch: turned posts carrying an arched voussoir head, a shelf across the opening and a slatted roller shutter drawn down behind it.

@3dassets3.5k tris
Two three and four blade propeller set (Powerboat Racing and Launch Ramp)

Two three and four blade propeller set (Powerboat Racing and Launch Ramp)

Two three and four blade propeller set with original generic marine construction.

@3dassets2.0k tris
Waiting chair run, three seat (Laundromat and Cleaning Services)

Waiting chair run, three seat (Laundromat and Cleaning Services)

A three seat beam chair run on a cantilever frame with sled feet: crowned and piped seat cushions, upright piped back pads on raked steel carriers and four tubular armrests with soft top pads.

@3dassets4.8k tris
Recycling bank, three stream (Laundromat and Cleaning Services)

Recycling bank, three stream (Laundromat and Cleaning Services)

A 1.5 m three stream recycling bank: a shared carcass on a set back plinth with three framed apertures and hooded chutes, blank stream panels and label plates, a laminate top and a moulded liner tub in each bay.

@3dassets2.3k tris
Service door module (Hotel and Resort Operations)Animated

Service door module (Hotel and Resort Operations)

A 1.2 m corridor module with a back-of-house service door: a named pivoted flush leaf with a kick plate, a push plate, a lever and a keypad, plus a wall sign and an overhead closer.

@3dassets1.2k tris
Three Frame Service Hangar (Mech Robots and Battle Hangar)

Three Frame Service Hangar (Mech Robots and Battle Hangar)

Three independently assembled scout, line and assault frames in service cradles beneath overhead crane rails, with diagnostic and repair equipment. Static models with typed socket assertions; no rig.

@3dassets4.7k tris
Rigid cylinder crew habitat on legs (Lunar Surface Colony and Rovers)

Rigid cylinder crew habitat on legs (Lunar Surface Colony and Rovers)

An 8 m metal-shell crew habitat carried clear of the regolith on four splayed legs with wide footpads, with three viewports, a roof radiator strip, an access ladder and axial hab-ports at both ends.

@3dassets4.3k tris