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About
The classroom wall module with a 940 mm by 1.1 m window over a 620 mm cill: a beech frame with a centre mullion, two panes and paper shapes stuck up in the glass. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Classroom Wall Module with a Window Strip (Nursery and Primary Classroom)” asset in my project. Model: https://cdn.3dassets.dev/assets/35022/v1/model.glb Asset page: https://3dassets.dev/assets/nursery-and-primary-classroom-classroom-wall-window-mo-6a89cb01 Description: The classroom wall module with a 940 mm by 1.1 m window over a 620 mm cill: a beech frame with a centre mullion, two panes and paper shapes stuck up in the glass. - Dimensions (X × Y × Z): 1.2 × 2.6 × 0.185 metres - Triangles: 1.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35022/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Classroom Wall Module with a Window Strip (Nursery and Primary Classroom)
The classroom wall module with a 940 mm by 1.1 m window over a 620 mm cill: a beech frame with a centre mullion, two panes and paper shapes stuck up in the glass.