
About
The sled a casualty is lowered in: a lofted plastic trough with an upturned nose, two runners, four cross straps, a padded head end and a two-leg tow bridle ending in a karabiner.
Bounding size 0.57 x 0.39 x 2.79 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.
All geometry is a single static assembly; no named pivot nodes.
Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Plastic rescue sled (Mountaineering and Summit Expedition)” asset in my project. Model: https://cdn.3dassets.dev/assets/18810/v1/model.glb Asset page: https://3dassets.dev/assets/mountaineering-and-summit-expedition-plastic-rescue-sl-94467978 Description: Moulded rescue sled with runners, four casualty straps, a head-end bar and a tow bridle on a karabiner. - Dimensions (X × Y × Z): 0.571 × 0.391 × 2.786 metres - Triangles: 896 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18810/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Plastic rescue sled (Mountaineering and Summit Expedition)
Moulded rescue sled with runners, four casualty straps, a head-end bar and a tow bridle on a karabiner.