3DAssets.dev

Loading model

About

A quarter turn of the same 7 m carriageway on a 7 m centre radius, with both edge lines and the dashed divider swept round the bend. It turns an approach off the main run and into a site. Dimensions 10.52 by 0.14 by 10.50 m (X by Y by Z). Metre units, +Y up, customer or user side toward +Z, resting on y=0. Connectors: road-back, road-right (type slip-road). The origin sits on the entry centreline at the back edge, so the bend couples straight onto a run of straight tiles; the other port leaves at 90 degrees on the +X side. Every sign, fascia and menu face is blank: no wording, logo, operator, chain or manufacturer livery anywhere in this pack. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Slip road bend, 90 degrees (Motorway Services and Truck Park)” asset in my project.

Model: https://cdn.3dassets.dev/assets/35969/v1/model.glb
Asset page: https://3dassets.dev/assets/motorway-services-and-truck-park-slip-road-bend-7f87b10e
Description: A quarter turn of the same 7 m carriageway on a 7 m centre radius, with both edge lines and the dashed divider swept round the bend. It turns an approach off the main run and into a site.

- Dimensions (X × Y × Z): 10.517 × 0.136 × 10.504 metres
- Triangles: 4.0k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35969/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Slip road bend, 90 degrees (Motorway Services and Truck Park)

A quarter turn of the same 7 m carriageway on a 7 m centre radius, with both edge lines and the dashed divider swept round the bend. It turns an approach off the main run and into a site.

Download asset · 156.9 KB

More in Roads & Infrastructure

Perimeter Gate, Double Leaf (Aircraft Fleet and Airfield)Animated

Perimeter Gate, Double Leaf (Aircraft Fleet and Airfield)

An 8 metre double leaf perimeter gate on two heavy posts, matching the fence bay height. Premium CC0 aircraft and airfield game asset.

@3dassets352 tris · 4 ↓
Perimeter Fence Bay (Aircraft Fleet and Airfield)

Perimeter Fence Bay (Aircraft Fleet and Airfield)

A 4 metre security fence bay: two posts, top and bottom rails, a mesh lattice standing proud of them and a leaning barbed top arm. Premium CC0 aircraft and airfield game asset.

@3dassets300 tris · 4 ↓
Grass Landing Strip Module (Aircraft Fleet and Airfield)

Grass Landing Strip Module (Aircraft Fleet and Airfield)

A 20 by 10 metre grass strip module with a mown landing lane down the middle and white marker cones at its corners, for a club field with no hard runway.. Premium CC0 aircraft and airfield game asset.

@3dassets184 tris · 4 ↓
Floor Tile Plain (Car Factory Production Line)

Floor Tile Plain (Car Factory Production Line)

Free 3D model of a plain 6 m factory floor tile in light grey epoxy with a recessed joint, a modular plant floor panel for a car factory game asset kit.

@3dassets24 tris · 4 ↓
Floor Tile Walkway (Car Factory Production Line)

Floor Tile Walkway (Car Factory Production Line)

Free 3D model of a 6 m factory floor tile in light grey epoxy with a yellow marked walkway, a modular plant floor panel for a car factory game asset kit.

@3dassets144 tris · 4 ↓
Delivery Lane Marking (Car Factory Production Line)

Delivery Lane Marking (Car Factory Production Line)

Free 3D model of a finished car delivery lane floor marking with bollards, an end of line despatch bay for a car factory game asset kit.

@3dassets1.4k tris · 4 ↓
Halfpipe Wall Left (Ski Resort and Snow Park)

Halfpipe Wall Left (Ski Resort and Snow Park)

Left halfpipe wall module, 8 m long and 6 m wide: 4 m radius quarter-pipe transition with an ice-blue coping line, 2 m deck and deck marker poles. Riding edge on the +X side.

@3dassets96 tris · 4 ↓
Slab track straight 6 m (Modern Rail and Metro Network)

Slab track straight 6 m (Modern Rail and Metro Network)

A 6 m ballastless slab track module: a continuous concrete slab with drainage shoulders and rail baseplates.

@3dassets1.4k tris · 4 ↓
Dirt Back Lane Tile (Fantasy MMO City And Townsfolk)

Dirt Back Lane Tile (Fantasy MMO City And Townsfolk)

Four metre unpaved back lane of packed earth with cart ruts and loose stones, for the service alleys behind the city shopfronts. Hand painted fantasy MMO city and RPG game asset.

@3dassets2.2k tris · 3 ↓
City Canal Water Tile (Fantasy MMO City And Townsfolk)

City Canal Water Tile (Fantasy MMO City And Townsfolk)

Four metre run of walled city canal: dressed limestone channel sides with a coping course and still water at 0.95 m. Hand painted fantasy MMO city and RPG game asset.

@3dassets264 tris · 3 ↓
City Wall Corner Tower (Fantasy MMO City And Townsfolk)Animated

City Wall Corner Tower (Fantasy MMO City And Townsfolk)

Square corner tower for the city wall, 4 m on the grid and seven metres to its crenellations, with arrow slits on all four faces and a crimson pennant on the staff. Hand painted fantasy MMO city and RPG game asset.

@3dassets12.2k tris · 3 ↓
City Wall Stair (Fantasy MMO City And Townsfolk)

City Wall Stair (Fantasy MMO City And Townsfolk)

Straight limestone stair rising 3.9 m from the street to the wall walk, with a solid parapet on its open flank. Hand painted fantasy MMO city and RPG game asset.

@3dassets616 tris · 3 ↓

Similar assets

Park Path Tile, Quarter Turn (City Park and Playground)

Park Path Tile, Quarter Turn (City Park and Playground)

A 2 x 2 m quarter turn in the same path: the paving sweeps from the west edge round to the south edge with the kerb edging following the outer arc. Run ports on the west and south edges.

@3dassets172 tris
Repulsor road plate, quarter turn (Hover Cars and Flying Vehicles)

Repulsor road plate, quarter turn (Hover Cars and Flying Vehicles)

The repulsor road plate with its induction arcs swept through a quarter turn, joining a south lane port to an east one.

@3dassets1.2k tris
Taxiway Quarter Turn (Aircraft Fleet and Airfield)

Taxiway Quarter Turn (Aircraft Fleet and Airfield)

A 12 by 12 metre taxiway turn module carrying the painted centreline round a quarter circle from the south edge to the west edge, with blue edge lights on both approaches.. Premium CC0 aircraft and airfield game asset.

@3dassets504 tris · 2 ↓
Road Corner (Pixel Modern City Street)

Road Corner (Pixel Modern City Street)

Ninety degree road corner tile joining the north edge to the east edge, with a stepped pixel centre line round the bend.

@3dassets84 tris
Powered belt conveyor, 90 degree curve (Parcel Depot and Sorting Hall)

Powered belt conveyor, 90 degree curve (Parcel Depot and Sorting Hall)

Quarter turn belt module on a 1 m centre line radius, turning a sorting line 90 degrees to the left. It enters running toward -Z and leaves running toward -X, on the same 0.76 m belt height and the same end ports as the straights.

@3dassets480 tris
Edging stone stack (Garden Centre and Florist)

Edging stone stack (Garden Centre and Florist)

A banded stack of concrete edging: three courses of rounded top edgings laid with staggered joints on a timber bearer, banded twice, with two loose edgings leaning against the end.

@3dassets1.4k tris
Pressurised connecting tunnel, quarter turn (Moon Base Colony and Lunar Rovers)

Pressurised connecting tunnel, quarter turn (Moon Base Colony and Lunar Rovers)

A quarter-turn tunnel bay that swings the run through ninety degrees between two hab-ports 3 m from the corner, carried on two ground trestles.

@3dassets3.6k tris · 1 ↓
Slip road tile, straight (Motorway Services and Truck Park)

Slip road tile, straight (Motorway Services and Truck Park)

A 7 by 5 m module of two lane slip road: the wearing course with a solid edge line down each side and a dashed lane divider between them. Couple the modules end to end for an approach of any length.

@3dassets320 tris
Maglev Guideway Quarter Curve (Sci-Fi City Towers and Skyways)

Maglev Guideway Quarter Curve (Sci-Fi City Towers and Skyways)

A 16 m radius quarter-turn maglev guideway: the standard box girder swept through 90 degrees with a continuous running surface, teal reaction beams and bearing saddles, turning a line from north-south to east-west.

@3dassets1.3k tris
Coaster Curve 45 Degrees (Theme Park Rides and Coasters)

Coaster Curve 45 Degrees (Theme Park Rides and Coasters)

Flat 45 degree steel coaster curve on a 4 m radius. The piece turns left as built; a right hand turn is the same piece yawed 180 degrees and entered from its far port.

@3dassets408 tris
River Bend Tile (Medieval MMO Starter Realm)

River Bend Tile (Medieval MMO Starter Realm)

Four metre river tile turning the channel a quarter turn between the west and north edges, with the bank cut wide on the outside of the bend. Low poly medieval fantasy MMO and RPG game asset.

@3dassets558 tris
Circuit slip road (Endurance and GT Race Cars and Paddock)

Circuit slip road (Endurance and GT Race Cars and Paddock)

Circuit slip road with original generic endurance racing construction.

@3dassets120 tris