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About
The post that closes each end of the tilt: a 400 mm oak newel on a stone pad with a rear brace, an iron ball finial and a blank canvas panel hung on the field side for a marshal to letter. Its single port meets a barrier section on the tilt grid; rotate it a half turn for the far end. Dimensions 0.62 × 2.10 × 1.26 m (X × Y × Z). Pivot on the grid origin with named connector ports. Metre units, +Y up, +Z forward. Kingdom limestone, ashlar, timber, oak, iron, cloth, slate and straw with tournament grass, earth and canvas, flat shaded with no textures so the file loads in every engine. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Tilt Barrier End Post (Medieval Tournament and Jousting Ground)” asset in my project. Model: https://cdn.3dassets.dev/assets/37191/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-tournament-and-jousting-ground-tilt-barrier-e-54dde689 Description: Capped end post for the tilt with a stone pad, an iron finial and a blank canvas panel. - Dimensions (X × Y × Z): 0.62 × 2.1 × 1.26 metres - Triangles: 148 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37191/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Tilt Barrier End Post (Medieval Tournament and Jousting Ground)
Capped end post for the tilt with a stone pad, an iron finial and a blank canvas panel.