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About
Adjustable steel boat cradle 4.6 m long: a welded base frame on pads with four padded side props on screw jacks, a keel bearer with timber blocks and a ladder hooked to one end, for standing a hull in the yard. Overall 3.63 by 1.89 by 4.60 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the cradle's footprint on the ground, the keel line along Z. Static cradle: the screw jacks and props are modelled solid in one set position and do not adjust. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no marina, club, boat builder, engine maker, sailmaker or regatta is named or depicted, every hull name board, sail number, burgee, flag, sign and plate is blank or an abstract shape, and no real vessel is reproduced.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Boat cradle (Marina and Yacht Club)” asset in my project. Model: https://cdn.3dassets.dev/assets/38314/v1/model.glb Asset page: https://3dassets.dev/assets/marina-and-yacht-club-marina-and-yacht-club-hardstandi-1bb4dc13 Description: Adjustable steel boat cradle 4.6 m long: a welded base frame on pads with four padded side props on screw jacks, a keel bearer with timber blocks and a ladder hooked to one end, for standing a hull in the yard. - Dimensions (X × Y × Z): 3.63 × 1.889 × 4.6 metres - Triangles: 464 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38314/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Boat cradle (Marina and Yacht Club) with my AI development tools?
How do I get started?
Which game engines and tools can I use Boat cradle (Marina and Yacht Club) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Boat cradle (Marina and Yacht Club) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Boat cradle (Marina and Yacht Club)
Adjustable steel boat cradle 4.6 m long: a welded base frame on pads with four padded side props on screw jacks, a keel bearer with timber blocks and a ladder hooked to one end, for standing a hull in the yard.