
Loading model
About
Berth holder's dock box 1.2 m by 0.6 m: a moulded white case on a charcoal plinth with a navy lid on piano hinges, a hasp, two side handles and a blank name plate. The lid lifts. Overall 1.26 by 0.68 by 0.66 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the plinth on the deck, the lid hinged along the -Z back edge. Static case apart from the lid; the hasp and handles are modelled solid. Rigid node-transform clips: open and close. No skinning. No collision or navigation data. Original CC0 geometry: no marina, club, boat builder, engine maker, sailmaker or regatta is named or depicted, every hull name board, sail number, burgee, flag, sign and plate is blank or an abstract shape, and no real vessel is reproduced.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Dock box (Marina and Yacht Club)” asset in my project. Model: https://cdn.3dassets.dev/assets/38293/v1/model.glb Asset page: https://3dassets.dev/assets/marina-and-yacht-club-marina-and-yacht-club-dock-box-17ec0586 Description: Berth holder's dock box 1.2 m by 0.6 m: a moulded white case on a charcoal plinth with a navy lid on piano hinges, a hasp, two side handles and a blank name plate. The lid lifts. - Dimensions (X × Y × Z): 1.26 × 0.68 × 0.66 metres - Triangles: 108 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38293/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Dock box (Marina and Yacht Club) with my AI development tools?
How do I get started?
Which game engines and tools can I use Dock box (Marina and Yacht Club) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Dock box (Marina and Yacht Club) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Dock box (Marina and Yacht Club)
Berth holder's dock box 1.2 m by 0.6 m: a moulded white case on a charcoal plinth with a navy lid on piano hinges, a hasp, two side handles and a blank name plate. The lid lifts.