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About
Stack of five stackable cordless tool cases 1.1 m tall on a charcoal dolly: orange and blue moulded bodies with recessed catches, carry handles and cream hire labels, the top case with a lid that lifts to show its battery and charger. Free 3D model for tool hire, construction and plant yard game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.66 by 1.20 by 0.50 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: open and close. No skinning. The catches, handles and the stacking lugs are modelled solid and only the top case lid lifts; the lower cases stay shut. No tool, plant or hire company names, badges or artwork anywhere: every livery is invented and every plate and label is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Cordless tool case stack (Tool Hire Depot and Plant Yard)” asset in my project. Model: https://cdn.3dassets.dev/assets/35309/v1/model.glb Asset page: https://3dassets.dev/assets/tool-hire-depot-and-plant-yard-tool-hire-depot-and-pla-56c5f336 Description: Stack of five stackable cordless tool cases 1.1 m tall on a charcoal dolly: orange and blue moulded bodies with recessed catches, carry handles and cream hire labels, the top case with a lid that lifts to show its battery and charger. - Dimensions (X × Y × Z): 0.66 × 1.2 × 0.502 metres - Triangles: 1.7k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35309/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Cordless tool case stack (Tool Hire Depot and Plant Yard)
Stack of five stackable cordless tool cases 1.1 m tall on a charcoal dolly: orange and blue moulded bodies with recessed catches, carry handles and cream hire labels, the top case with a lid that lifts to show its battery and charger.