
Loading model
About
Stone slipway as a 6 m ground module: the top falls from the land datum to the waterline, with low side walls, nine timber sleepers across it and a pair of iron rails for a boat trolley. Dimensions 6.00 by 2.04 by 6.02 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: north (ground) at (0.00, 0.00, -3.00) facing (0, 0, -1); south (ground) at (0.00, 0.00, 3.00) facing (0, 0, 1); west (ground) at (-3.00, 0.00, 0.00) facing (-1, 0, 0); east (ground) at (3.00, 0.00, 0.00) facing (1, 0, 0). Lay it in the run of ground modules at the shoreline; it carries the same edge ports. Coast low-poly palette: lighthouse white, signal red, granite, wet shore rock, clifftop grass, timber, iron and sea. Flat shaded, no textures. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Slipway (Lighthouse and Rocky Coast)” asset in my project. Model: https://cdn.3dassets.dev/assets/36616/v1/model.glb Asset page: https://3dassets.dev/assets/lighthouse-and-rocky-coast-slipway-871ff32c Description: Stone slipway as a 6 m ground module: the top falls from the land datum to the waterline, with low side walls, nine timber sleepers across it and a pair of iron rails for a boat trolley. - Dimensions (X × Y × Z): 6 × 2.04 × 6.019 metres - Triangles: 192 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36616/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Slipway (Lighthouse and Rocky Coast) with my AI development tools?
How do I get started?
Which game engines and tools can I use Slipway (Lighthouse and Rocky Coast) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Slipway (Lighthouse and Rocky Coast) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Slipway (Lighthouse and Rocky Coast)
Stone slipway as a 6 m ground module: the top falls from the land datum to the waterline, with low side walls, nine timber sleepers across it and a pair of iron rails for a boat trolley.