
About
Sable, the smallest hero at 1.6 m: a light frame in a hooded coat over a dark suit, twin pistols and a lifting visor, standing loose with both pistols lowered. Dimensions 0.72 × 1.60 × 0.44 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. White and terracotta plaster, sea blue, sunlit yellow and coral, with warm orange attack and cool cyan defence markings and emissive strips. Rigid node-transform clips open, close turn named gear parts on their own pivots. No skinning, no skeleton, no collision or navigation data. Static posed figure with animated gear parts, no rig or skeleton: only the visor moves.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Sable Scout Damage Hero Figure (Hero Shooter Harbour Payload)” asset in my project. Model: https://cdn.3dassets.dev/assets/27651/v1/model.glb Asset page: https://3dassets.dev/assets/hero-shooter-harbour-payload-hero-sable-idle-7ba4d063 Description: Free stylized character for a hero shooter: a 1.6 m scout in a hooded coat with twin pistols and a visor that lifts. Static posed figure with animated gear parts, no rig or skeleton. - Dimensions (X × Y × Z): 0.72 × 1.605 × 0.441 metres - Triangles: 7.8k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27651/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Sable Scout Damage Hero Figure (Hero Shooter Harbour Payload)
Free stylized character for a hero shooter: a 1.6 m scout in a hooded coat with twin pistols and a visor that lifts. Static posed figure with animated gear parts, no rig or skeleton.