
About
Bulwark, the heaviest hero in the set: a 2.4 m armoured suit on a broad frame, with layered chest and hip plates, deep pauldrons and a forearm barrier emitter on the left arm, braced forward with the emitter panels unfolded around a lit energy field. Dimensions 1.65 × 2.34 × 1.30 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. White and terracotta plaster, sea blue, sunlit yellow and coral, with warm orange attack and cool cyan defence markings and emissive strips. Static geometry; no rig, animation, collision or navigation data. Static posed figure with animated gear parts, no rig or skeleton: body, arms, legs and head are one solid.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bulwark Hero Figure Barrier Raised (Hero Shooter Harbour Payload)” asset in my project. Model: https://cdn.3dassets.dev/assets/27647/v1/model.glb Asset page: https://3dassets.dev/assets/hero-shooter-harbour-payload-hero-bulwark-barrier-rais-3eb6ad57 Description: Free 3D model of a hero shooter tank character with its forearm barrier emitter unfolded and the energy panel lit. Static posed figure with animated gear parts, no rig or skeleton. - Dimensions (X × Y × Z): 1.651 × 2.343 × 1.303 metres - Triangles: 7.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27647/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Bulwark Hero Figure Barrier Raised (Hero Shooter Harbour Payload)
Free 3D model of a hero shooter tank character with its forearm barrier emitter unfolded and the energy panel lit. Static posed figure with animated gear parts, no rig or skeleton.